Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also yes, tons of attacks are a pain in the ass to hit unless you set them up right. Now if you can figure out how to make "Dead End bullet" and "Dead End Rain" or even Zarbon's "Gorgeous Shot" to hit at all without blind luck. That'd be nice.
Vanishing ball tracks targets when you finish your basic melee combo with M1 and use it when you kick the enemy across the screen immediatly since it tracks them.
Some other skills require you to stun punch them so their stamina is gone and immediatly after use the skill to hit them.
I suggest trying that out.