DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Supreme Kai of Time Tournament Impossible
You start the mission and like eight people gang up on you.. Can't focus on one at a time or charge ki because they just come at you.

Literally I'll get my health down to nothing before I can do anything..

Doesn't help that I'm MAXED OUT and still can't do ♥♥♥♥

My stats are

Female Saiyan

Level 99
Health 60
Attack 70
Blast 80
Ki 90
Strike 40
Staminia 35

Is that not a good female saiyan build? Really stumped..

Sometimes I get lucky and kill two by spamming Death Beam... but the other Coms just spam their ultimates

Plz help
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Exibindo comentários 19 de 9
Absolute Madman 28/ago./2020 às 0:22 
Put either 84 or 42 points in Stamina and Ki, no point in having them look like that. 42 points is a Stamina/Ki bar. You currently have less than 3 extra ki bars and less than one extra stamina bar.
Última edição por Absolute Madman; 28/ago./2020 às 0:22
MightyBardin 28/ago./2020 às 0:25 
Yeah get lots of stamina and use power a lotta power it’s great and then final explosion. Really clears out the competition
Queen HawlSera 28/ago./2020 às 0:30 
Escrito originalmente por Absolute Madman:
Put either 84 or 42 points in Stamina and Ki, no point in having them look like that. 42 points is a Stamina/Ki bar. You currently have less than 3 extra ki bars and less than one extra stamina bar.

Okay so where I should take the points from to raise the Stamina and Ki

For some reason I thought Saiyans didn't need stamina... course that might have been a XV 1 thing
edale1 28/ago./2020 às 1:08 
I have a male saiyajin character, lvl 99.
My stats are:
Health: 50
Max Ki: 75 (with a +5 QQ Bang this brings me to just under 9 bars of Ki)
max stamina: 0
Basic Attacks: 125
Strike Supers: 0
Ki Blast Supers: 125

I got through the prelims with the following setup:
Super Soul: A Monster? No, I'm a Devil!
Ultimate Attack: Symphonic Destruction
Super Attack: Maximum Charge

Super Soul gives full Ki at the start of the battle, as well as reducing melee damage.
With the right timing (like 1/4th of a second after the match starts, it's very tight timing), if you trigger Symphonic destruction untargeted, you'll catch all 6 enemies in it. Immediately recasting it will usually catch 3-4 of them.

If you have the same setup as me, 1 or 2 melee hits will get you to 3 Ki bars, at which point kite them (run away while one is targeted, so you can keep watching them, as soon as they're grouped together fly up to just short of them, and trigger Symphonic Destruction).

Now, activate the limit burst, and start up Maximum Charge until your Ki is full. You'll take some damage, but they almost definitely won't be able to knock you out of the charge. The damage is also reduced, so you won't take much damage, maybe 1/2 a bar.

Once you're Ki is full, kite them 3x. (they'll usually start dying by the 4th Symphonic Destruction)

At this point there should only be 1 or 2 enemies left (greatly damaged), and you should have most of your health remaining, making ending the mission a cakewalk.
Queen HawlSera 28/ago./2020 às 1:37 
Escrito originalmente por edale1:
I have a male saiyajin character, lvl 99.
My stats are:
Health: 50
Max Ki: 75 (with a +5 QQ Bang this brings me to just under 9 bars of Ki)
max stamina: 0
Basic Attacks: 125
Strike Supers: 0
Ki Blast Supers: 125

I got through the prelims with the following setup:
Super Soul: A Monster? No, I'm a Devil!
Ultimate Attack: Symphonic Destruction
Super Attack: Maximum Charge

Super Soul gives full Ki at the start of the battle, as well as reducing melee damage.
With the right timing (like 1/4th of a second after the match starts, it's very tight timing), if you trigger Symphonic destruction untargeted, you'll catch all 6 enemies in it. Immediately recasting it will usually catch 3-4 of them.

If you have the same setup as me, 1 or 2 melee hits will get you to 3 Ki bars, at which point kite them (run away while one is targeted, so you can keep watching them, as soon as they're grouped together fly up to just short of them, and trigger Symphonic Destruction).

Now, activate the limit burst, and start up Maximum Charge until your Ki is full. You'll take some damage, but they almost definitely won't be able to knock you out of the charge. The damage is also reduced, so you won't take much damage, maybe 1/2 a bar.

Once you're Ki is full, kite them 3x. (they'll usually start dying by the 4th Symphonic Destruction)

At this point there should only be 1 or 2 enemies left (greatly damaged), and you should have most of your health remaining, making ending the mission a cakewalk.

Don't know what "Kiting them" means.... nor do I have any idea how to activate the limit burst
Sky 28/ago./2020 às 5:24 
It's 6 vs 1... not 8 ganging you up. It's frustrating, but that's the thing, we have had way too many easy fights in this game. When Uub came, ♥♥♥♥ was getting real, now it's real! Be strong mate! https://www.youtube.com/watch?time_continue=17&v=EXNm3sYgtZM&feature=emb_title
You should practice Perfect Blocking and counters to Supers and forms to broke the stamina of your enemies. I don't really think this is a build thing. My stats are horriblely assigned and I did it so easily.
Why are my stats horriblely assigned? Well, I'm generally a melee male saiyan but my stats are:
HEA 53 KI 125
ATK 53 STR 50
BLA 41 STM 53

I do not really need 125 at Ki but I like having a lot of Ki even withouth a QQ Bang.
Demon Lord 28/ago./2020 às 6:21 
https://youtu.be/w7LEAJQuBc8

Just as a reference point (the mods are cosmetic, the skills and stats are ALL available in game). The tournament is beatable, but you need to have a skill set that works for you
edale1 28/ago./2020 às 9:21 
Escrito originalmente por Queen HawlSera:
Don't know what "Kiting them" means.... nor do I have any idea how to activate the limit burst
Kiting refers to keeping an enemy chasing you while also keeping it at a range where it cannot attack you. This tactic is often used to more safely attack the enemy using a long-range attack or to distract the enemy while others attack it.

The effect looks like you have the enemy on the end of a string, kind of like a 'kite', because you are both moving in the same direction and he's never catching up to you. It is a generic term that applies to any game with mechanics that allow it.


Basically it's the old concept of running away from multiple opponents so they chase you, letting you face them in small groups or one on one, rather than all at once. It's a gaming term that's been around for decades.

I described the whole process in my post:
Escrito originalmente por edale1:
...at which point kite them (run away while one is targeted, so you can keep watching them, as soon as they're grouped together fly up to just short of them, and trigger Symphonic Destruction).

As for activating your limit burst? Hold in the right thumb stick on a controller, or hold 'Z' on a keyboard. The effects of the limit burst will change depending on your equipped super soul.
Última edição por edale1; 28/ago./2020 às 9:24
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