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1. Normal Guarding. I don't like this method though.
2. Super Guard Skill. If you watch the foe there is always a signal that it will happen, so use this to block it.
3. Long Lasting Evasive Skills. I use Pyscho Escape in the case where it catches me off guard, and it usually only does one hit.
Thats why at least 1 guy in the group should carry the skill energy zone. you can revive friendlys during you heal yourself and others, +1 insane amount of healing +2 healing multiple firends at once +3 makes reviving easier getting allies faster back to fight +4 happend often to me to survived cells massiv multi person attack during i was using the skill. Also some ultimates sems you to make you invincible ( maybe you need enough stamina ) like sphere of destruction.
Unfortunately, I don't have the skill yet and only played with randoms. I did use the "mhmm, mmhmhmm" (or so) super-soul that makes reviving teammates easier too, as well as giving auto-healing over time.
Really feel that should happen in all of them... Even the Raid...
The foe teleports twice, and then they start the purple/white charging. Thats the signal to guard/other things mentioned above.