DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Dreadspectre Nov 3, 2016 @ 12:13am
x20 Kamehameha not worth it
Save your money, this skill is pretty meh. I only get about 1000 more damage(on a good hit) than other skills that cost only 300 Ki instead of 500 and don't have near as long of a windup for the main source of damage.

Even stamina break doesn't necessarily mean this thing will connect.
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Showing 1-15 of 24 comments
Syncroniam Nov 3, 2016 @ 12:15am 
Super Kamehameha is the best, way better than x20 trash.
ImHelping Nov 3, 2016 @ 12:20am 
Moves where even a stamina break first, resulting in hitting the enemy with the lead up only having even Appule of all people lazy sidestep out of the way of the ki blast.... Really highlight that for all the legit improvements this game has, they really dropped the ball on the claims they improved tracking.

X20 kaioken kameha. Goku black's ult. Saiyan Spirit (Boy did THAT kill all the dramatic tension in that mission), Dodoria beam even though it's text description claims the beam will hit even if they move behind you. etc.

Shame that there are meme zombies who will just moan out "LOL Git Gud" even in the face of actually buggy moves, that still can't do their job even if you stamina break your target and hit them from behind with it.

I think a lot of that is nobody wants to admit a middle ground on the internet. If your opinion isn't 120% perfection or 120% unsalvagable garbage, they can't comprehend it.

"I love the new melee combat system for the most part, it's so much more dynamic! But the tracking can really get screwy, fighting inside freiza's ship is a real camera cluster **** and even reliable moves will try to lead their shots as if there were no walls in the way."

"LOLOLOL GIT GUD"

"But I beat the mission easily,I Z ranked it. I'm just saying the bugs made it more annoying than it should have-"

"LOLOLOL CHEEVOS"
Last edited by ImHelping; Nov 3, 2016 @ 12:22am
Syncroniam Nov 3, 2016 @ 12:28am 
Originally posted by ImHelping:
Moves where even a stamina break first, resulting in hitting the enemy with the lead up only having even Appule of all people lazy sidestep out of the way of the ki blast.... Really highlight that for all the legit improvements this game has, they really dropped the ball on the claims they improved tracking.

X20 kaioken kameha. Goku black's ult. Saiyan Spirit (Boy did THAT kill all the dramatic tension in that mission), Dodoria beam even though it's text description claims the beam will hit even if they move behind you. etc.

Shame that there are meme zombies who will just moan out "LOL Git Gud" even in the face of actually buggy moves, that still can't do their job even if you stamina break your target and hit them from behind with it.

I think a lot of that is nobody wants to admit a middle ground on the internet. If your opinion isn't 120% perfection or 120% unsalvagable garbage, they can't comprehend it.

"I love the new melee combat system for the most part, it's so much more dynamic! But the tracking can really get screwy, fighting inside freiza's ship is a real camera cluster **** and even reliable moves will try to lead their shots as if there were no walls in the way."

"LOLOLOL GIT GUD"

"But I beat the mission easily,I Z ranked it. I'm just saying the bugs made it more annoying than it should have-"

"LOLOLOL CHEEVOS"
The hell are you talking about kid, no one mentioned anything you said in your post.
ImHelping Nov 3, 2016 @ 12:29am 
Originally posted by Syncroniam ☕:
The hell are you talking about kid, no one mentioned anything you said in your post.
They will probbably swing by eventually like they do most of the threads commenting on how wacky the tracking can be, however.
Last edited by ImHelping; Nov 3, 2016 @ 12:30am
MPR Nov 3, 2016 @ 12:40am 
Some ultimates do have tracking problems that should be fixed, but, just throwing this here, I never missed a Black Kamehameha after a stamina break.
Duph Nov 3, 2016 @ 1:11am 
I Would love Black's Ultimate for my CaC though.
Syncroniam Nov 3, 2016 @ 1:18am 
Originally posted by iDisable:
I Would love Black's Ultimate for my CaC though.
probably dlc
Luftwaffle Nov 3, 2016 @ 1:39am 
Originally posted by ImHelping:
Moves where even a stamina break first, resulting in hitting the enemy with the lead up only having even Appule of all people lazy sidestep out of the way of the ki blast.... Really highlight that for all the legit improvements this game has, they really dropped the ball on the claims they improved tracking.

I feel like this was one of the points where they took a step back. The game feels better in every way ffor the most part, but it feels like blasts and stuff have almost no tracking. Try using something like soul punisher and you'll hate yourself... let alone beams or anything else. I tried to use 20x kaiokame but it just doesn't connect consistently. They either sidestep, vanish, or just flat out get comboed out of it by someone else if they don't just sorta walk away before the beam hits. It's hard enough just landing a regular kame type ult/super sometimes.
Orion Invictus Nov 3, 2016 @ 1:43am 
Originally posted by Blue:
Originally posted by ImHelping:
Moves where even a stamina break first, resulting in hitting the enemy with the lead up only having even Appule of all people lazy sidestep out of the way of the ki blast.... Really highlight that for all the legit improvements this game has, they really dropped the ball on the claims they improved tracking.

I feel like this was one of the points where they took a step back. The game feels better in every way ffor the most part, but it feels like blasts and stuff have almost no tracking. Try using something like soul punisher and you'll hate yourself... let alone beams or anything else. I tried to use 20x kaiokame but it just doesn't connect consistently. They either sidestep, vanish, or just flat out get comboed out of it by someone else if they don't just sorta walk away before the beam hits. It's hard enough just landing a regular kame type ult/super sometimes.
+1 for Soul Punisher. It's a really cool attack, does a lot of damage, but good luck hitting ANYTHING unless the opponent is stamina-broken, falling in a straight line, and you don't have anyone "helping" you.
MPR Nov 3, 2016 @ 1:46am 
Originally posted by Orion:
Originally posted by Blue:

I feel like this was one of the points where they took a step back. The game feels better in every way ffor the most part, but it feels like blasts and stuff have almost no tracking. Try using something like soul punisher and you'll hate yourself... let alone beams or anything else. I tried to use 20x kaiokame but it just doesn't connect consistently. They either sidestep, vanish, or just flat out get comboed out of it by someone else if they don't just sorta walk away before the beam hits. It's hard enough just landing a regular kame type ult/super sometimes.
+1 for Soul Punisher. It's a really cool attack, does a lot of damage, but good luck hitting ANYTHING unless the opponent is stamina-broken, falling in a straight line, and you don't have anyone "helping" you.

The moves where a stamina break is not enough should be fixed. I never landed Soul Punisher!
Akira Nov 3, 2016 @ 1:50am 
x4 kaioken kamehameha is the best,much faster than super kamehameha, also x20 kaioken kamehameha requires u to stamina break opponent with atleast 6 bar of stamina,tested on SSGSS Goku in training mode.
Akira Nov 3, 2016 @ 1:53am 
also..using Xbox one controller on pc when you trying to trigger stamina break almost all the time it registered as backward light/heavy punch whenever i input forward light/heavy punch.
Orion Invictus Nov 3, 2016 @ 1:56am 
Originally posted by Setheran:
Originally posted by Orion:
+1 for Soul Punisher. It's a really cool attack, does a lot of damage, but good luck hitting ANYTHING unless the opponent is stamina-broken, falling in a straight line, and you don't have anyone "helping" you.

The moves where a stamina break is not enough should be fixed. I never landed Soul Punisher!
I've done it a few times, and it feels awesome when you do (especially to finish off Janemba), but when you miss 80% of the time, it's just not worth it. I really like the attack. It's a real shame.
Orion Invictus Nov 3, 2016 @ 1:57am 
Originally posted by Next Innovation:
also..using Xbox one controller on pc when you trying to trigger stamina break almost all the time it registered as backward light/heavy punch whenever i input forward light/heavy punch.
Don't release the left stick until your character is actually attacking.
Akira Nov 3, 2016 @ 1:58am 
Originally posted by Orion:
Originally posted by Next Innovation:
also..using Xbox one controller on pc when you trying to trigger stamina break almost all the time it registered as backward light/heavy punch whenever i input forward light/heavy punch.
Don't release the left stick until your character is actually attacking.
thanks for the tip, will try it later on.
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Date Posted: Nov 3, 2016 @ 12:13am
Posts: 24