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A lot of people like to cite the show as to why Blue should work in reverse, but in actuality comparing the games version of ki and stamina to the the show doesnt really work, because they arent the same units. In the show, ki and stamina are almost the same thing, or at least a lot closer intertwined. The game makes them two very distinct parameters, but it can all be summed up as the characters "Avaiable Energy" or whatever you want to call it. But it makes it so Ki and Stamina are basically two parts of the same thing, so having it drain ki in the game would be the games version of controlling it, because having it drain your stamina would reduce you to zero Avaialble Energy which sounds even less like a controlled form, doesnt it?
Because people who think the Ki drain is unmanagable have no idea how much worse it COULD be.
I don't complain, this is alot easier this way to manage, i just said, Stamina drain would be more true to the show, and feel much more accurate to me personaly.
Or dont listen to a thing I say, because Im just a random person who couldnt possibly have any useful insight and everyone just needs to know that the game is wrong.
In dragonball, Roshi commented on ki usage, stating that it is very dangerous because if one were to use too much at once, it would kill the person as they will have drained themselves of all of the energy that sustains their life.
Much like physical stamina, ki can be replenished through rest, food, and drink. And so the two are often confused with one another.
Same happens when deciding what is draining or not in a transformation. When they made kaioken and some racial stamina draining forms, they knew these were very situational and temporary buffs, not too different from reinforcements but far more taxing. They gave us a super soul to fix Kaioken a bit, but we all know that people tend to stay away from forms that drain anything, and as such, we see less kaioken and Purification builds than any others around here. Couple with that, saiyan characters are played by a lot of users. I can assume it's one of the favorite races. So, imagine the outrage if they made SSB drain stamina..
Yeah, Im glad you made some of these points, because I can put some real number to how ridiculous "Making things true to the anime" would be. Base Super Saiyan is 50x your normal power level. Okay, well then I want 50x my characters stats, cause thats how it is in the show. Super Saiyan two is 50^2. Obviously, Blue goes even well beyond that. So I really hope that people can start to see why broading your imagination is really helpful here, and how claiming that it isnt "like the show enough" isnt always a valid complaint, or even a negative thing.
NO i am not, Ki is EASILY manageable for me, i use "Time to dismantle you androids" and i use Transformation as a last resort, thanks to this super i have Damage Recived Boost nulified by SSB and i also have my Ki drain reduced A LOT, so this is not a complain, i just was asking on your opinions on forms draining Ki instead of Stamina, which Stamina makes a bit more sense for me.
I used to think that it doesn't make sense to drain ki, since it's supposed to be all about ki control, but I like to think the ki control part is the player's responsibility. And with skills like Divinity Unleashd and Meditation, that's really easy. You just need to fight a little less agressively and stop to apply said skills after sending your opponent flying when you feel you might run out of ki. For me (this is against AI, not sure if it will work on pvp), the best way to do this is after a successful x+a launch, a short launching combo, or Pressure Sign (especially useful if they're escaping and spamming normal ki blasts).
Of course it helps to have 7 or more ki bars to begin with.
For me i fill up all my 8 bars, trigger transformation, land my skills, and then turn back to recharge my Ki, if i have sould enabled, my Ki can recover even with SSB transformation in some cases.