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Either go full 100 Basic Attacks quickly or 50 Basic Attacks then build up your Stamina, Stamina is your bread and butter so this one is very important.
Your target will be:
HP - 100 or 125 later on
KI - 0
Stamina - 100 or 125 later on
Basic ATK - 100 or 125 later on
Strike Supers - 0
Ki Blast Supers - 0
Well this is just a simple build of mine, it's up to you on how to distribute your stats. You could always use the Dragon Balls to reset your stats later on.
I prefer Strike Supers because of Justice Combination. So much DMG. Easy to hit and only need 3 KI bars :) If u wanna play with some style, Dragon Fist (TP Shop) is good too, but disabled in Tournaments. I get Stamina Ki and Strike Super from my QQ Bang too, so my points on lvl 86 at the moment:
HP - 51 (if i lvl up, all pints going here now)
KI - 0
Stamina - 44
Basic ATK - 125
Strike Supers - 125
Ki Blast Supers - 0
Every Build is playable, u need to know which Gamestyle u wanna play. Only Basic AA is to boring for me, so i put points into Strike Supers. But i have nothing XP on PVP, i cant say this working on PVP, but yeah, if u have to many Stamina and the enemy breaks u, u need a lot of time to refresh the stamina bar. That sucks for me.
Saiyan Race Male is good for AA and the Female is good for KI.
Best Super Strikes vave the Earthling and best KI Blast Supers Frieza. So take your choice ^^
For PVE:
HP-0
Ki-125
Stamina-84
rest goes Ki Blast, and Basic ATK half-half.
QQ BANG made from Beerus's clothes -5 +5 +5 -5 -5 +5
Super Soul: Hmmmm hmmm or something with that name. You can get it from Buu's kids. If not available, then anything that gives some sort of health regen is great.
For Expert missions or raids:
Evasive move: Vanisher guard can be bought in skill shop. This is mandantory no excuses.
Super attack: Maximum Charge (obvious why) you can get through advancement quests from robot next to the Elder Kai
Super attack 2: rise to action Krillin's first move.
Super attack3: Do or Die (only needed if your super soul uses it.)
Ultimate: Soul Punisher. You need this to reflect giant KI blasts. otherwise it's worthless.
Ultimate 2: Supernova Cooler. Currently the best ultimate to hit someone hard who doesn't attack you.
For Parralel:
Super1:Fighting pose K
Super2: Do or Die, or Divinity Unleashed.
Others stuff is for what you want.
Here's some information about Fighting Pose K: To activate you need to throw away the enemy. Either with horizontal throw or vertical if you are in a high position. While active you are immune to stun effects, and stamina break. Even while using ultimate if fighting pose K active you cannot be stamina broken, and you loose health instead of stamina. BUT it has very short time so you need to lengthen it by using Do or Die or charge one ki bar with Divinity Unleashed.
Awoken: SSJ any except future SSJ, Golden form, or Potential Unleashed. I prefer the last one.
I warn you it's not difficult to counter Fighting Pose K in PVP so don't bother with it. Also it is considered as a ♥♥♥♥♥♥♥ cheesy move.
QQ Bangs can go up to +15/-9 in stats, so try to get one of those (mix 2 pieces of different Lvl. 4 clothing + Senzu Beansprout for generally good results). + Stamina, + Basic Attack, + Supers are decent stats to go with... depending on your stamina (8+ bars), being a glass-cannon HP-wise doesn't really matter anymore.
For PvP, this is a different story and you will want a QQ Bang with +HP, + Basic, +Stamina.
For Expert Missions, different skillsets can be used. Generally speaking, Ki Blast Supers grow more and more important over the course of Expert Missions or you need a Poison skill.
You only need Vanisher Guard or a dedicated Pose K build in Raids sometimes... Expert Missions are a lot easier and mostly don't require that kind of specific builds.
You still tried to cheese in PvP with said skills yesterday and you even ragequit when you lost xD
Btw. Supernova Cooler isn't worth the 5 bars of Ki in most (Expert) Missions; just like Soul Punisher isn't needed to push back Ki Blasts. There are cheaper / more efficient / better alternatives, depending on which Mission you play.
Thanks already for everybody who replied. And should there be any more advice from people. don't hesitate to share ^^
Super Vegeta 2 + Cabba's Soul + spread stats = balanced overall char with still insane basic attack damage... or SS3 + Cabba's Soul + KI Super stats = balanced as well.
Small tip though, during combat, try to stay on the ground as much as possible when your stamina starts to get low. Stamina charges way faster when you're on the ground than when you fly.
Here is what I did with my Female Majinn. I put 0 Stamina on her and I just let my QQ Bang handle the increase, also because of racial bonus of a female Majin just changing my Super Soul into a defensive one means I don't have to worry about becoming a punching bag during Stamina Breaks.
Max hp and max basic attack,
42 in both stamina and ki for 1 extra in there to be sure. Until i get those qq bang's and i can see how much i realy need.
Wich leaves 41 points remaining if my calculations are right for max level. I might eather put them in stamina but i don't want to be in stamina break verry long. seems verry painfull ... or devide them over the two super stats . That i don't know yet.
Still thanks everybody for all your advice : D the qqbangs and super souls ill see as i get on. But now i know what to look out for
Yea tried out that. It seems, that at least some people learned how to counter it. If you got a better idea to hit a moving boss in expert mission, then go for it. As for Soul Punisher it used to be the only way to push back giant ki blasts. Maybe it became easier or fixed since then. Strange how you remember knowing, that your TP suggest, that you play a lot PVP, and i'm just one of many.