Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I thought I saw a z soul that increases speed (M) I'll try to find it and post a picture. Unless I was hallucinating.
Ki blast builds can use small frames because they are not supposed to be in the fray for long. They should be more mobile.
You can't flee dude, and for use ki blast you need to stop unless it is a chainable super in combo which are very few for ki blast, mobility should be considered in an offensive way for when you try do infinites combos not defensive, the Y+A dash (on x box controller) can't be avoided.
Though as explained by the guides and such, the difference in speed and hp based on height is smaller than in XV1. It's to make anything related to race and physical traits not matter much when making a build. So a short thin fe-saiyan can still use basic attacks or strike supers to some extent and can still have a decent amount of HP, for example.