DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Droz1937 Mar 24, 2018 @ 8:11pm
Best PvE Ultimate
I am trying to find something other then Supernova Cooler to use that does great damage and hits really well. I am trying to farm EXP via Expert Goku/Vegeta. 100x Big Bang doesn't hit often enough...

I have googled, but most posts are over a year old...and there have been many changes.
Last edited by Droz1937; Mar 24, 2018 @ 8:19pm
Originally posted by Null_User:
For ki ults, I use:
super nova cooler (still the king)
super vanishing ball (though you must be at certain range and elevation from the enemy for it to even track at all. does great damage)
saiyan spirit (can combo from your basic attacks, though it's saiyan exclusive)
special beam cannon (extremely fast and you can almost machine gun these)
Giant storm (quick, good damage and just 3 ki bars)
perfect Kamehameha (great pre-beam tracking)
Death ball (extremely good tracking and nice damage. 4 ki bars)
heat Dome attack (good for those PQs where you are always surrounded. Leaves opponent almost no chance to break your guard if you use it from close)
super electric strike (still very good despite not being as good as the first XV1 version)
dual destructo disk (better than chain disk in my opinion because it's quick)
Assault rain (low damage but targets and hits more than one enemy at the same time)
gigantic meteor (this one was buffed and casts faster now. does a LOT of damage now)
maiden blast (while weak, it stunlocks enemies and can be comboed from pretty much anything)
Serious Bomb (hit with the punch and the ki blast is nearly impossible to escape from. Hits like a truck)
warp Kamehameha (while weak, it has nice hit ratio. Can also be used to combo after sphere ults like super spirit bomb and super vanishing ball)
Grand smasher (not as easy to land but does a TON of damage with the triggered hit. costs 3+1 bars)
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Showing 1-15 of 17 comments
Six Mar 24, 2018 @ 8:19pm 
Supernova/Cooler is weak. Super Vanishing ball is stronger and costs less Ki.
Ghost of Razgriz Mar 24, 2018 @ 8:22pm 
Originally posted by Six:
Supernova/Cooler is weak. Super Vanishing ball is stronger and costs less Ki.
Supernova Cooler is used because of its sheer size. While it may do less damage overall, it's also more difficult for the AI to evade.
Droz1937 Mar 24, 2018 @ 8:27pm 
Where would I get Super Vanishing Ball? Google says PQ 38....but that is not listed as a skill that can be acquired...I can't find that skill anywhere...
Droz1937 Mar 24, 2018 @ 8:32pm 
Nevermind, just found it at the TP shop...
SuitUpHewgz Mar 24, 2018 @ 8:41pm 
Originally posted by Six:
Supernova/Cooler is weak. Super Vanishing ball is stronger and costs less Ki.

lol this is decidedly false. svb is pretty standard, pushing 10-13K damage. Supernova/cooler clocks out at around 16-18K.

Also, svb sometimes screws up tracking based on your opponent's elevation.

Technically speaking, divine wrath is one of the best 3 ki ults. It does around the same damage as supernova, but supernova is 5 ki.

Saiyan spirit is pretty good, too. Hard to dodge as long as your initial hit lands, which can be easily done in a basic attack combo.

Hm, warp kamehameha is decent, though is 4 ki.

SS deadly bomber has epic tracking, literally seeks out opponents, but only clocks out 8-9K, and costs 4 ki.

Those are some options to consider.
Last edited by SuitUpHewgz; Mar 24, 2018 @ 8:43pm
West Dragon Mar 24, 2018 @ 8:55pm 
Supernova Cooler costs 5 bars because it has good tracking, low cast time, and is enormous. It's damage may not be great for the cost, but it lands enough to justify it. I'd rather have an ult cost 500 ki and land 3 times out of 5 than an ult that costs 300 ki and lands only 1 out of 5 times.
Droz1937 Mar 24, 2018 @ 8:59pm 
I guess my next question is...is SSGSS worth it over SSV2? The drain on KI vs the damage increase...i'm not sure it is worth it...I just got it.
iamcorn Mar 24, 2018 @ 9:09pm 
Originally posted by Old Kid John:
Supernova Cooler costs 5 bars because it has good tracking, low cast time, and is enormous. It's damage may not be great for the cost, but it lands enough to justify it. I'd rather have an ult cost 500 ki and land 3 times out of 5 than an ult that costs 300 ki and lands only 1 out of 5 times.
I'd say I'd land Super Vanishing Ball 4 out of 5 times with that 1 time miss due to random lag deciding the other player is allowed to fall out of the damage, and THAT doesn't happen in PVE.
The author of this thread has indicated that this post answers the original topic.
Null_User Mar 24, 2018 @ 9:12pm 
For ki ults, I use:
super nova cooler (still the king)
super vanishing ball (though you must be at certain range and elevation from the enemy for it to even track at all. does great damage)
saiyan spirit (can combo from your basic attacks, though it's saiyan exclusive)
special beam cannon (extremely fast and you can almost machine gun these)
Giant storm (quick, good damage and just 3 ki bars)
perfect Kamehameha (great pre-beam tracking)
Death ball (extremely good tracking and nice damage. 4 ki bars)
heat Dome attack (good for those PQs where you are always surrounded. Leaves opponent almost no chance to break your guard if you use it from close)
super electric strike (still very good despite not being as good as the first XV1 version)
dual destructo disk (better than chain disk in my opinion because it's quick)
Assault rain (low damage but targets and hits more than one enemy at the same time)
gigantic meteor (this one was buffed and casts faster now. does a LOT of damage now)
maiden blast (while weak, it stunlocks enemies and can be comboed from pretty much anything)
Serious Bomb (hit with the punch and the ki blast is nearly impossible to escape from. Hits like a truck)
warp Kamehameha (while weak, it has nice hit ratio. Can also be used to combo after sphere ults like super spirit bomb and super vanishing ball)
Grand smasher (not as easy to land but does a TON of damage with the triggered hit. costs 3+1 bars)
Last edited by Null_User; Mar 24, 2018 @ 9:13pm
Droz1937 Mar 24, 2018 @ 9:18pm 
Is Sayian Spirit really random chance to get?
SuitUpHewgz Mar 24, 2018 @ 9:26pm 
Originally posted by Droz:
I guess my next question is...is SSGSS worth it over SSV2? The drain on KI vs the damage increase...i'm not sure it is worth it...I just got it.

The drain is really slow.

What I do is use Divinity Unleashed. Recovers some ki and loads of ki on basic attacks. It's the strongest form of any awoken skill you have access to as a saiyan. If you're halfway decent at the game, recovering ki, even with just Maximum Charge, should be absolutely no problem.
SuitUpHewgz Mar 24, 2018 @ 9:36pm 
Also, thinking in different terms, you can also try utilizing super saiyans' teleporting ability.

Evil Explosion, Big Bang Kamehameha (NOT x100), and x10 Kamehameha are better at teleporting you close to your opponent right before launching than any other super (like normal Kamehameha or Galick Gun).

BBK in particular I think can clock out close to 6-8K, which is practically an ult.

Also, I haven't tested it too much, but spirit bomb (NOT super spirit bomb) does do the same damage as an ult. 9-11K damage, and just a 1 ki super.

Other things to think about.
Droz1937 Mar 24, 2018 @ 10:27pm 
I wish I could select two answers to this question now. New topic being made for other solutions.
Null_User Mar 24, 2018 @ 10:56pm 
Originally posted by Droz:
Is Sayian Spirit really random chance to get?
Skills inside PQs and EMs have all a drop chance. Some things drop easily while others take a few more tries. Then again, for Saiyan Spirit, PQ 84 isn't THAT bad.
West Dragon Mar 25, 2018 @ 12:55am 
I've tried both ki builds and strike builds in XV2 and, contrary to popular belief, melee builds are actually easier. They combine basic attacks with strike abilities and you've access to gap-closing options as well as self-peel.

And the best ultimate, in my opinion, is Justice Combination. Doesn't require a stamina break and enemies usually need to use an evasive to avoid its damage. It deals an estimated average 8k-9k damage, but I've managed 14k or more with it with the super soul "Saiyans are a warrior race!!" in my successful attempt to solo PQ 122 without help, including AI partners.

First time I succeeded, I ended with 49 seconds left on the clock. Second time I did it to prove it wasn't a fluke, I ended the PQ with 2:05 left on the clock.
Last edited by West Dragon; Mar 25, 2018 @ 12:56am
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Date Posted: Mar 24, 2018 @ 8:11pm
Posts: 17