Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh, I didn't realize the mind control was distance oriented. Will try that tomorrow.
You can simply sidestep / step vanish away from Janemba's Mind Control bubbles. Then you get the chance to free 2 or 3 NPCs as well, since Janemba is locked in Mind Control's animation for a while.
Do not get caught in Mind Control... Might sound weird, but that's literally all you have to worry about.
In addition the MC seems to only trigger at certain levels of health. It'll look like he does it a lot if you're burning his health down quickly, but it's like once a health bar or so. This part applies to other boss moves, like Peeler Storm, as well. At least that's what I observe.
However, it also means you basically have to babysit your team when going with AIs. You can't get in there and mix it up because you need to maintain a good distance. You have to be very sparing with any moves that don't fire instantly. As soon as MC goes off, you gotta switch targets to a trapped team mate, rush over and smack 'em, and switch again until you get them all and doing this to get everyone in time can demand some serious precision with no room for error.
At best I've freed like 3 people doing this. I can't get them all unless someone helps me. Once in a awhile, someone does, believe it or not. When someone else is MCed, you want to focus on them and burn them down quickly. Try not to damage the boss too much during this time because the last thing you need is him firing off MC again while you're fighting teammates.
You'll also want a build specific for keeping your team as healed as possible because let's face it, the AI is dumb as bricks and needs all the help they can get.
And even if you follow all this, whether or not you get MCed or wiped still contains a degree of luck that can still doom you if the dice don't go your way.
add me whenever you want
7345-9454-2025 Kalamer
I noticed that whenever Janemba knocks out an NPC that everyone will fight over reviving the unconscious NPC & Janemba will never pull the mind control move during one of these NPC revival fights. Janemba only appears to use the mind control skill whenever he's surrounded by active NPCs swarming him.
Using this to my advantage, I never had to bother with Vanisher Guard, Feint Crash, Energy Zone & only sparingly used Meditation to boost my Ki limit. I was able to strip down Janemba's armor with Innocence Bullet & continued hammering him with Emperor's Death Beam without using Meditation to boost my Ki limit; just in case he used mind control so I could dodge & Feint Crash all the friendly NPCs.
I should also note that on a previous playthrough that I had used Instant Transmission to dodge Janemba's mind control & used a guard break on him to no effect, he just bodied a move that should have shaved off all of his stamina & broke his Ultimate. Keep that in mind.