DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

View Stats:
WildHodag Mar 5, 2018 @ 8:44am
Strike Supers or Ki Supers?
I've googled this and what I got was that they're both good. Strike Supers do great damage while Ki supers are just good... this doesn't help much.

I've already made a character that uses Ki Supers extensively.

When I've tried Strike Supers, they've seemed boring. Maybe im just not using them right? are they even fun to use? let me know what you think of Strike Supers.

Every place onlin says NOT to level them both up... why? I know if takes away from making other stats better but is it truly bad to mix the two supers?
< >
Showing 1-6 of 6 comments
SuitUpHewgz Mar 5, 2018 @ 9:08am 
I mean honestly it's up to you. Yeah it's more 'efficient' to divert your stats in specific ways, but it's a game. Play the game the way you want to. My female saiyan is ki blast focused and most of her skills are ki blasts. Though each of my presets do include 1 strike super and three of them do include 1 strike ult.

Good strike supers (decent damage, fast activation):

Super dragon fist
Aura slide
Final blow
Super god fist
Deadly dance
Final cannon
Super mad dance
Justice rush

These do good damage (2K-4K per activation) while being fast enough that you can do them mid-combo and thus having a low chance of being dodged. The best strike ults (imo) are Divine lasso and Instant severence. I set up my skills to 1, do decent damage, 2, be activated easily and hard to dodge, 3, stylish and matches the theme of my preset's outfit. I don't play for what's the 'best.' Though I have noticed I don't do too shabby in multiplayer. I make a setup that's fun to use.
Last edited by SuitUpHewgz; Mar 5, 2018 @ 10:00am
WaRHaMMeRnl Mar 5, 2018 @ 9:09am 
Depends on own preference to be honest.
If you love to be up close and personal and really in the middle of the action go with Strikes.

There are some pretty fun ones with lovely animations in there.
Only downside is that their pool to choose from is not as big as it is with the Ki Blasts.

I personally love to Ki Blast my way to victory.
Might be probably due to the fact that 99% of all signature moves are ki blasts.

I recently did make an earthling that uses alot of Strike skills and after having played nothing but ki blast CaC's throughout Xenoverse 1 and 2 i must say it took me some time to get used to it.
But i must say i rather enjoy switching it up from time to time.

And addressing the not leveling both up....
If you soully play PVE there is nothing wrong with leveling both Strike and Ki Blast up.
I am speaking from a players perspective that ONLY plays PVE,...
My earthling used both Ki-blast and Strike and i have 125 in Strikes and 124 in Ki-blast.
And this works fine in PVE mode for PQ's and the occasional EM.

Normally one should go one way or the other for maximum efficientcy so you can dump points in either health or basic attacks or more ki/stamina and all that.
And if you PVP you should certainly go either Strike OR Ki Blast and not both. (because of the point i made directly above)
Last edited by WaRHaMMeRnl; Mar 5, 2018 @ 9:16am
TyrantYuuki Mar 5, 2018 @ 9:38am 
You should focus on the one you plan to use the most for PVE.

PVP you actually should put your points in Health Stamina and Basic Attack
West Dragon Mar 5, 2018 @ 9:49am 
Ki Supers are more efficient in my experience.

They're effective on a global scale, PQ's, EM's, and Story.

Strike Supers are effective in situations in which the friendly AI does not habitually knock your target out of your combo strings as it often does, especially in EM's.
Demon Lord Mar 5, 2018 @ 9:57am 
As a basic attacker... I use both. No points dedicated to either. They just act as extensions of my basic attack strings and i dont feel like im wastijg stats on anything
Null_User Mar 5, 2018 @ 10:17am 
There are three attack stats and styles you can either specialize on or mix to form your own play style. Basic attacks, strike supers and ki blast supers, Now, I can only talk about pve because I don't pvp in this game.

Basic attacking is something you may need anyway, as it's the only fully free attack solution you have. It's also one of the most basic ways to charge your ki. If you use strike supers, you may need to set up combos with basic attacks first, as they are usually the quick and free way to start combos. You don't really need to invest points on basic attacks if you want to fully focus on another attack stat for pve. But do learn and know your basic attack strings.

Strike supers seem more tied to basic attacks than ki blasting, because things like the regular SSJ forms and some super souls give boosts to both of those stats at the same time. You can either use strikes as extensions of your basic attack strings, or if you focus on them, you will want to use basic attack only to charge ki and/or setting up for the strike super. My strike super preferences are the ones that launch and end quickly, like super god fist or critical upper. They feel more efficient and leave you vulnerable for the least amount of time.

Ki blast supers are pretty much the mobile artillery of the game. Most ultimate skills are indeed ki blast supers. Some better than others. For pve, you can use a setup that relies on either AI allies or online players, so you can hang back and go "gun turret" on enemies. Sure, you can also go for a mix of basic attacks to end up in a ki blast, which is also pretty awesome.

So as I said before, you can either focus on one type of attack, or mix and match to form a play style that's exciting for you.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 5, 2018 @ 8:44am
Posts: 6