DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Possibly add another awakening slot
Now, here was my thought that I want your opinion on, I was sitting their after doing the offline mission to get kioken, when I noticed that I could only have that or super saiyan, it was then I thought, "What if we had something added that would let us unlock another awakening slot?" If you just added it in that would be a little overpowered, so how about a quest that you are allowed to do at a certain level, that allows you to train to have a second awakening slot. Tell me some other thoughts if you want or just your general opinion. I really want to see if this could be put into this game, to me it could make for some epic battles. Also say how you think they should put it in the game, as a quest as just a thing you unlock at a certain level? Please let me know.
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Beiträge 112 von 12
It'd be cool, it would shut a lot of people up about "I WANNA SUPER SAIYAN KAIOKEN" but that won't happen in this game. If the idea gets popular enough Xeno 3 will have it for sure but i have no idea anymore that game won't come for YEARS.
In my opinion that would be overwhelmingly overpowered towards Saiyans and the Frieza Race.
Think about it like this. The most used Awakening abilities are Super Saiyan transformations, Golden Friezas or Potential Unleashed.

Humans, Nameks and Majins don't have legetimate personal transformations. Thier transformations are extremely gimmicky.

Potential Unleashed with Super Saiyan is a really nasty combination. Golden Frieza with Potential Unleashed is also really dirty. Humans, Nameks and Majins can't compete with them.

Kaioken and Potential Unleashed probably will have everyone draining their stamina while the Saiyans and Frieza Races will maintain their stamina while dealing insane damage.

Wanna double the Stamina Drain!!? Kaioken with Pure Majin or Giant Namekian.

Potential Unleashed is this game's great equalizer. Without it, no one would play anything other than Saiyans or the Frieza Race. Kaioken? Maybe, but I rarely use it. I have 5 builds that use Potential Unleashed, 1 that uses Kaioken and 1 that uses Power Pole Pro on my Human.
Zuletzt bearbeitet von Gamrage; 26. Dez. 2016 um 0:42
They need to Just Give all transformations Variable Stages.

Namekians need to have their "Fusion Transformations" like Budokai
Fuse With Nail-> Fuse with Kami-> Great Namekian

Buu Race needs their Absorption Transformation
Transformation occurs when using the Awakening skill ON AN OPPONENT
Buu character will gain appearance of the opponents Chest Equip
And power boost of a variable amount based on absorbed opponents Highest attack stat.

Humans need to be given the "High Tension" "Super High Tension" and "Maximum Power"forms
from Budokai. character would be cloaked in a Hot Pink glow. Body will become muscular (ike Master Roshi)

Saiyans need to be given all saiyan transformations 1-4 and SSGod /SSBlue
Removal of Super Saiyan Vegeta and Future Super Saiyan.

Super Saiyan 1-3 would act exactly the same as Xeno2 except dmg multipliers apply dependent on highest stat. you would gain x% bonus damage to w/e stat is at 75+ (Melee or Ki Blast)

Super Saiyan 4 (replace Future Super Saiyan)
Would be focused on Melee Striking Bonuses requiers 5 bars of Ki to activate,
Ki Depletes over time and cannot be regained by melee attacks.

Super Saiyan God/Super Saiyan Blue
Would Be focused on Ki attacks, Requires 4 Bars of Ki for Super Saiyan God Transformation and 5 Bars of Ki for Super Saiyan Blue Transformation.
Ki Depletes over time and cannot be regained by Melee attacks.

Kaioken is perfect as it is no need to change.

Potential unleashed
a bit too lack luster since it is supposed to be on par with Super Saiyan 3
Needs to have variable levels

Unlock Potential/Potential Unleashed
Unlock Potential, requires 4 bars of Ki. Potential Unleashed, requires 5 Bars of Ki.
Unlock Potential gives a bonus similar to SS1 and SV1, Potential Unleashed Gives bonus similar to SS2 and SV2. Ki Regen is better than other forms.

kaioken is awesome o.o
my kaioken is already unstoppable thanks to the new super soul. throwing on a SS3/FSS would just be complete overkill.
There's no reason to do so. Not only are there not that many Awoken Skills in the game but the majority of them are race exclusive, not to mention what button would you set it as, or do you really want the Ultimate UI taking up half the right side screen when you hold down both triggers?

The first XV game didn't even have an Awoken Skill slot. You had to give up one of your two Ultimate slots for a transformation, however that always seemed dumb due to the fact that the Super UI had 4 slots, while the Ultimate UI only had 3.

Also if having two awakening slots is over powered having a quest to obtain a second awoken slot doesn't change the end result from sill being over powered.
Ursprünglich geschrieben von Teaspoon:
There's no reason to do so. Not only are there not that many Awoken Skills in the game but the majority of them are race exclusive, not to mention what button would you set it as, or do you really want the Ultimate UI taking up half the right side screen when you hold down both triggers?

The first XV game didn't even have an Awoken Skill slot. You had to give up one of your two Ultimate slots for a transformation, however that always seemed dumb due to the fact that the Super UI had 4 slots, while the Ultimate UI only had 3.

Also if having two awakening slots is over powered having a quest to obtain a second awoken slot doesn't change the end result from sill being over powered.

I agree with you, they just need to actually fine tune current awakenings, abolish pointless awakenings (Super Vegeta, Future Super Saiyan.)
They could do what db online did and add the wish for humans to be able to go super saiyan. But Nameks and Majin still wouldn't be able to compete with double awaken players. Unless they remove the stamina drain from their forms, that might actually make them useful instead of just being there.
Ursprünglich geschrieben von Fenguin:
They could do what db online did and add the wish for humans to be able to go super saiyan. But Nameks and Majin still wouldn't be able to compete with double awaken players. Unless they remove the stamina drain from their forms, that might actually make them useful instead of just being there.

In Dragon Ball Online lore all humans had an arbatrary percentage of saiyan blood in them (Thank you Trunks and Goten and Pan and Bra) due to Goku and Vegetas kids spreading their Saiyan Seed amongst the human populace. The wish from the dragon balls only allowed the "Earthling Race" (Not Human) to tap into their dormant sleeping powers and become a super saiyan.
Zuletzt bearbeitet von ᴅᴜsᴛɪɴ ᴡᴇᴇʙᴇʀ; 26. Dez. 2016 um 20:13
Thanks for all your replies, I do see where all of you are coming from. They honestly really need to fine tune a lot of the transformations before they actually possibly take this step, but if we keep this game alive how it already is and the devs keep updating and keep improving the game. Maybe two awakenings can turn into a possibility. So all of us have to contribute to this game for all these buffs and updates to keep going, until hopefully one day this game is at least okay even, nothing can be completely perfectly done remember that.
Teaspoon 27. Dez. 2016 um 12:15 
Ursprünglich geschrieben von GamingNKillin:
Thanks for all your replies, I do see where all of you are coming from. They honestly really need to fine tune a lot of the transformations before they actually possibly take this step, but if we keep this game alive how it already is and the devs keep updating and keep improving the game. Maybe two awakenings can turn into a possibility. So all of us have to contribute to this game for all these buffs and updates to keep going, until hopefully one day this game is at least okay even, nothing can be completely perfectly done remember that.

There's ultimately no reason to add another awoken skill slot. Even of you could equip two you wouldn't be able to use them on conjunction with one another of that's what you're thinking.

Via modding you can edit characters to have two akowen skills but you can't use them together. If you have Super Saiyan and Kaioken equipped then activate Super Saiyan the Kaioken ability greys out and vice versa.

Also there's going to be another one of these games are year from now. They'll put out a couple of DLC packs and that will be it until the next game. It will be the exact same situation as the previous game.
Ursprünglich geschrieben von XenoKal:
They need to Just Give all transformations Variable Stages.
> lets see why none of what you say will work.

Namekians need to have their "Fusion Transformations" like Budokai
Fuse With Nail-> Fuse with Kami-> Great Namekian
> yeah except these namekians only fused once, like what? start a fight "ayy yo kami, nail c'mere again" no. just no.

Buu Race needs their Absorption Transformation
Transformation occurs when using the Awakening skill ON AN OPPONENT
> i doubt anyone wants to deal with having to land a hit on their foe to transform...
Buu character will gain appearance of the opponents Chest Equip
> lets see why that wont work, male majin absorbs female human wearing towas clothes, what? does it turn into miras? too complicated, too dumb just for anaesthetic
And power boost of a variable amount based on absorbed opponents Highest attack stat.
> great so my strike majin can be useless once i absorb the 100000 ki saiyans since my moves are all strike, and vice versa. no, just no.

Humans need to be given the "High Tension" "Super High Tension" and "Maximum Power"forms
> they already get it with their stamina/ki being full, dont be redundant..
from Budokai. character would be cloaked in a Hot Pink glow. Body will become muscular (ike Master Roshi)
> thats gonna look ugly as all get out, again.. no. just no..

Saiyans need to be given all saiyan transformations 1-4 and SSGod /SSBlue
Removal of Super Saiyan Vegeta and Future Super Saiyan.
>yes lets devalue every aspect of DB by giving the spoosed impossible heights to literally everyone who can beat up some D list enemies, then lets have em complain about how they dont like one aspect of it.. no, just no..

Super Saiyan 1-3 would act exactly the same as Xeno2 except dmg multipliers apply dependent on highest stat. you would gain x% bonus damage to w/e stat is at 75+ (Melee or Ki Blast)
> so what, my character is mid weight, equalized ALL attack stats, what do i get? all stats boost? no stats boost? yeah, no thanks.. thats a headache .. no..

Super Saiyan 4 (replace Future Super Saiyan)
Would be focused on Melee Striking Bonuses requiers 5 bars of Ki to activate,
Ki Depletes over time and cannot be regained by melee attacks.
> are you aware that nobody in XV1 liked ki drain? it ruined the flow of combat and DBXV2 is heaviy based on using basic hits into your supers, SSJ4 would be the weakest thing in the game since basic attack is largely beat out by even low tier supers... so.. no..

Super Saiyan God/Super Saiyan Blue
Would Be focused on Ki attacks, Requires 4 Bars of Ki for Super Saiyan God Transformation and 5 Bars of Ki for Super Saiyan Blue Transformation.
Ki Depletes over time and cannot be regained by Melee attacks.
> WOW Gee, its ssj4 but with no buffs! way to just dye your hair and BE USELESS, what are you imagining? transform then land one stinking attack if youre lucky or have a stationary opponent, lose the form and have no Ki?.. no no no a million times no..

Kaioken is perfect as it is no need to change.
> look at you saying something worth reading, im so proud.

Potential unleashed
a bit too lack luster since it is supposed to be on par with Super Saiyan 3
Needs to have variable levels
> cuz PU toooootally had tiers in the main series, what a nice idea, really you arent just having power fantasies.. no. no again. no.

Unlock Potential/Potential Unleashed
Unlock Potential, requires 4 bars of Ki. Potential Unleashed, requires 5 Bars of Ki.
Unlock Potential gives a bonus similar to SS1 and SV1, Potential Unleashed Gives bonus similar to SS2 and SV2. Ki Regen is better than other forms.
> as stated before. no.
Zuletzt bearbeitet von Slam Moment; 27. Dez. 2016 um 15:00
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