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Even if they ditch Super Vegeta and Future SS or replace them with SSB and SS4 forms Saiyans still result in having an advantage over the other races, not to mention it makes the Saiyan race seem more desirable.
Not all the races need god forms either. Yeah every Saiyan has the potential to go SSB but what does that matter when our CaCs are fighting character's like Beerus without any sort of god form?
I still say just have Toriyama design Super Saiyan equivalent forms for the other races. That seems like the easiet solution rather than trying to fit or force an existing thing from the series in as an Awoken Skill only for it to end up not being as good as or desirable as Super Saiyan.
I fully expect CaCs to have SSB in XV3, however there was never any chance that they were going to have it in this game especially when you can make that feature a selling point for XV3.
Xenoverse 1 --> SS1 - SS 2
Xenoverse 2 --> SS 3
Xenoverse 3 --> SS 4
Xenoverse 4 --> SSG
Xenoverse 5 --> SSB
Shut up and take my money
Enjoy.
Cabba went Super Saiyan in the show, thus he can in the game as well. Don't know what's so suprising/confusing about that.
They added two characters that required little development time and resources. There's no surprise there either.
If there are specific characters, forms, skills, etc, that could better sell the next game or make it more desirable than this game then they're never going to add those things via DLC. They're going to wait to include them in the next game where they stand to make way more money than they ever could by selling those things as DLC.
Who said it would be complicated to add any of those things?
The topic of this thread is why SSB isn't in the game for CaCs. The answer is simple, it's so that it can be a selling point for the next game.
You seem to be very confused about things that really aren't that confusing.
You just like to argue and defend a terrible developer that practically rehashed a ton of assets and still couldn't find time to add tails/changing SSJ hair when modders literally did it in the first week.
Jesus christ lmao.
inb4 "a big company doesn't have time because they have a quota!!"
Give me a break. If that was the case nobody would bother ever patching games or adding more things/balance tweaks.
................................
So how is it exactly that I'm wrong if what it is that you're saying lines up with what I've been saying? What kind of contradictive hypocritical logic is that genius?
Modders add plenty of features to Bethesda's games. Games that spend years in development. Just because a modder is able to do something easily doesn't make a developer lazy.
They still have a team working on DLC, just as many developers do once a game launches, thus they still have active devs working on the game which includes working on things like patches/updates, but in game development these teams are generally skeleton crews as the main team has already moved onto the next game.
How many updates do you think this game will get after all the DLC is out? How many updates do any games get once the team has moved onto the sequel?
inb4 - Other dumb things you continue to say and what ridiculous excuse(s) you have for being contradictive ;)
You do understand that "things fans want" and "things that can be reasonably implemented" are extremely different things 99% of the time, right?
Difficulty isn't the problem. That seems to be something I keep seeing people reference, ie “how difficult can X be?” when really time and resources are the bigger problem.
For example would you rather they focus attention on transformable hair or adding the character you most want to see in the game? That’s generally how game development goes. You only have so much time and people to work with that you can’t do everything that you want to get done or in other words if attention gets focused on one thing it means that another part of the game will suffer or not exist at all.
Even within the element of hair itself there’s going be a trade off. For instance let’s say that Dimps knows they can model 50 different hair styles. That’s what they know they’re capable of doing while also having to work on various other things (stages, Conton City, etc) Now do they do 50 different hair styles the way they are now with them all turning yellow or do they do 25 normal hairstyles and 25 Super Saiyan variants? Remember they have a set limit of 50 (for this example) so it’s not like they can just turn around and decide to do 100 hairstyles (50 normal + 50 SS) because they’ve already alotted the time and resources for 50.
People bring up things like “How hard could it be to add Frieza and Cell’s other forms” the answer is that it’s not hard at all, it’s what comes as a result of adding those forms that people don’t think about or take into account. For instance once they add those forms to the game then suddenly there’s the expectation for those forms to appear in things like cutscenes, PQs, etc. That means that Dimps needs to devote time and resources to adding cutscenes, animations, voice over, etc, that feature those forms. You then begin to wonder or weigh if it’s worth having those forms if it results in there being less original story content with stuff like Towa, Mira, Time Patrollers, Conton City, etc, because once again the amount of development that they can devote to story content is finite or if they decide to focus more heavily on story content then some other part of the game would be lessened in some way simply due to the fact that your putting more team members on story rather than new characters, PQs, or whatever else.
If I'm playing a DRAGON BALL game, I expect the values of a super saiyan to be recognized.
Even if those values could result in making the game worse? I mean look what happens with transformations when they try and stick within the confines of the series, you get things that feel very forced.
It’s not like the properties of (Super) Saiyan hair has ever been consistent within the franchise either. Note that Teen Gohan’s hair when going Super Saiyan just changes color, it doesn’t physically change shape or stick up until he goes Super Saiyan 2.
You creating a character and the game being all about time manipulation doesn’t really fall under something that seems totally appropriate for the franchise either. Not to mention the author of the franchise (Toriyama) rarely respects the values of anything that’s come before in the franchise and is very willing to change things on a whim.
Nothing that I’m talking about in that quote is about SSB. I’ve never said anything about SSB being difficult to make/do. I’ve repeatedly stated that they’re holding off on adding the form to the game via DLC because they stand to make more money off it by making it a selling point of XV3 than they ever could by doing it with DLC.
And yeah, modders can do it. Someone recently figured out how to add skills to do the game without having to replace existing skills and the first thing he added was a SSB transformation. Someone also recently created a SS4 mod that doesn’t just simply transform your character model into Goku’s SS4 model and retains certain features of your character.
https://youtu.be/DMRdk7Vgt2s
https://youtu.be/7i7EEzidfuQ
Note that you’re saying modders can easily do and the truth is that yes, they can do it, and have done, so now the question becomes why are you or anyone else waiting on Dimps to do it? People are perfectly fine with downloading various mods for Bethesda games and don’t feel the need to wait on them to fix anything. If we’ve now gotten to the point where we can have SSB in the game and don’t need Dimps to do what’s the problem exactly?
You and others say that Dimps are greedy, lazy, etc, which people will also say about Bethesda too, so why are you bothering to rely on Dimps to add it to the game when you or anyone else can simply add it to the game? You don’t have to do any work other than dragging the file to a folder, so what’s stopping you? Why are people so willing to install mods with Bethesda games but suddenly hesitant with a game like this?
https://xenoversemods.com/mods/super-saiyan-blue-skill-added-alpha-version-shop-crash-fix-added/
And then you have to program it, including proper balancing so it doesn't end up being so overpowered that there's no reason to pick anything other than Saiyan.