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Yea and it's only with HIS kind of throw. NONE OTHER! And sadly there are tons of characters using it. Goku all form including blue and SS4, Gohan all form except child, Bardock, and Mira if i remember correctly. So yea tons of enemies.
They do. Yea i forgot them.
I saw it on PQ, then tested on training. In XV1 i was basic attacker with Fighting Pose F. Now even applying the pose is very difficult, and with the backdash it has 0 use. So i tried Fighting Pose K, and found it very effective when combined with Do or Die, or Fighting Sun to have some time, then Goku grabbed me, and i was like WTF?! Other grabs aren't even close to that damage.
It's an instant die button on yourself. Enemy backdash instantly, and then say bye to stamina. I used fighting Pose K, fighting sun, and kaioken 20 when nearly 0 stamina. Fighting pose K negates the stunlock you get when stamina broken. So the stamina break has nearly 0 effect on you, and by the time the fighting sun ends you are full.
True, but Fighting Sun lasts longer, and Do or Die's protection's doesn't work when stamina broken, and last but not least Fighting Sun can be applied faster. Also Fighting Pose K disables Do or Die's protection so you loose health while cast it, but it still can't be interrupted.
Considering that beside Fighting Sun all pose timers are nerfed i think the extend should be the same. I also would increase justice pose timer to at least 2 min. or 3. Considering how impossibly hard to use during combat.
On the other side, as short timers go, check the timer on the "Someone satisfy me" soul. Gives you enough time for like... 3 punches. kek..
Yea tried that one. I was hoped for a nice timer to beat the enemy during the whole stamina break, but this... Also short timer is the Frieza soul. The one that gives damage reduction when stamina broken. It lasts like 2 sec.
Anyway. Gonna try Vanish forever and all of those other timed souls when I get the time, since we already know more or less how long the reinforcements last..