DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Exzlu May 3, 2017 @ 8:31am
mod
i feel this mod is just hacking system

https://xenoversemods.com/mods/dragon-ball-xenoverse-z-shopaholic-new-skills-new-characters-dlc-pack-3-updated/

i got few people suggesting this one to me lol xD
Last edited by Exzlu; May 3, 2017 @ 8:35am
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Showing 1-13 of 13 comments
Battlefoxx May 3, 2017 @ 9:25am 
That one's simply to buy all skills and items at the cost of 1 Zeny, even those that you are not yet able to get.
Personally, I don't see any harm in this UNLESS you get stuff you shouldn't have. Looking at you, Aura Slide.
Dana. May 3, 2017 @ 9:33am 
Originally posted by Battlefoxx:
Looking at you, Aura Slide.
Aura Slide will be available soon anyway. So why wait? Dimps and Bandai just want people to wait for no reason. The moves are there and should be available on the spot, not only in X weeks or locked behind the weekend-limited TP-shop.
Battlefoxx May 3, 2017 @ 9:42am 
Originally posted by domi_nique:
Originally posted by Battlefoxx:
Looking at you, Aura Slide.
Aura Slide will be available soon anyway. So why wait? Dimps and Bandai just want people to wait for no reason. The moves are there and should be available on the spot, not only in X weeks or locked behind the weekend-limited TP-shop.
...true that, though mayhaps there's a reason to it. Probably not, but I just don't wanna see that move roaming around the CaC's if I can help it...^^'
Dana. May 3, 2017 @ 10:12am 
Originally posted by Battlefoxx:
...true that, though mayhaps there's a reason to it. Probably not, but I just don't wanna see that move roaming around the CaC's if I can help it...^^'
Well, you will have to see it. Because it is coming.
http://www.youtube.com/watch?v=RUsKffwEcMM
__________________

The reason it was not available until now was that base Goku Black used to be pre-order only. Now you can buy him like other DLCs and all people have the chance to get access to him.

And I don't know why people make such a big deal out of Aura Slide. It's a good move, but not overpowered or anything like that. You can avoid it like any other move. Z-vanish and then Step-vanish.. or perfect-block it to leave the user completely open for your counter-attack.

And does it really matter if someone uses that skill on a pre-set character or a custom one? Not really. And if we want to talk about imbalance, let's talk about SSB Kaioken Goku, Awoken Hit and SSR Goku Black first. They are insane compared to any custom character moveset-combination.
HippeusOmega May 3, 2017 @ 10:58am 
Originally posted by domi_nique:
Originally posted by Battlefoxx:
...true that, though mayhaps there's a reason to it. Probably not, but I just don't wanna see that move roaming around the CaC's if I can help it...^^'
Well, you will have to see it. Because it is coming.
http://www.youtube.com/watch?v=RUsKffwEcMM
__________________

The reason it was not available until now was that base Goku Black used to be pre-order only. Now you can buy him like other DLCs and all people have the chance to get access to him.

And I don't know why people make such a big deal out of Aura Slide. It's a good move, but not overpowered or anything like that. You can avoid it like any other move. Z-vanish and then Step-vanish.. or perfect-block it to leave the user completely open for your counter-attack.

And does it really matter if someone uses that skill on a pre-set character or a custom one? Not really. And if we want to talk about imbalance, let's talk about SSB Kaioken Goku, Awoken Hit and SSR Goku Black first. They are insane compared to any custom character moveset-combination.

I've been trying out Goku Black SSR and have to say his moveset is just sick. Makes my CaC look bad.
Majin Mew May 3, 2017 @ 11:47am 
Originally posted by domi_nique:

And I don't know why people make such a big deal out of Aura Slide. It's a good move, but not overpowered or anything like that. You can avoid it like any other move. Z-vanish and then Step-vanish.. or perfect-block it to leave the user completely open for your counter-attack.

And does it really matter if someone uses that skill on a pre-set character or a custom one? Not really. And if we want to talk about imbalance, let's talk about SSB Kaioken Goku, Awoken Hit and SSR Goku Black first. They are insane compared to any custom character moveset-combination.

I'll have to disagree on both of those issues and say that you probably never faced anyone capable of using the move to its full power.

First of all, custom characters are way more powerful than any cast characters by definition. They get a higher amount of stat points than almost any given cast character, they get full customization on those stats (min-maxing), on their entire skillset and even on their Super Souls.
Most of the used CaCs (male Saiyans + Earthlings) get hilarious amounts of priority attacks ignoring even stuff like perfect blocks (male Saiyans will just punch through a perfect block without being stunned). On top of that there are priority backhits and other shenanigans, like loop'able 3-hit non-vanishable stamina break combos, Ki Blast cancel'able backhits and when we go further and look at the possible damage, things get simply broken... highest cast character damage combo during a stamina break (vs. 9 bars of stamina) is SSGSS Goku in Kaioken x10 (meaning he would have to transform twice before) with ~36k, while pretty much any given custom character can get over 50k (and up to over 70k) in the same amount of time without having to transform even once.

A player using CaC facing an equally good player using ANY cast character will always have a huge advantage, even more so if his custom character is one of the two predominant male classes.

Second, Aura Slide is the single most overpowered Super in the entire game. It's the sole reason for Goku Black being able to compete with the top-tier cast (Awoken Hit, SSGSS Goku, Rosé, Final Form Cooler) and - to a certain extent, as I pointed out above - with CaCs.

Reasons:

- only costs 1 bar of Ki for up to 4 (in lag even 5) hits
- the hits are variable (you can do 4 different kinds using D-Pad)
- it has i-frames on the stab variation
- it can be continued as a 2-part backhit with i-frames, stun & better reach, should your opponent Z-vanish the initial hit
- it stuns on the stab variation, leading to more possiblities: (1) Light stamina break, (2) heavy stamina break, (3) charged heavy hit, (4) Sledgehammer / other Supers, (5) starting your combo string over (automatically giving all custom characters an infinite loop; even worse, an infinite loop that isn't considered "juggling" by the game, so the opponents won't get back their stamina faster during a stamina break), (6) Charged (Bomb-type) Ki Blasts.

(6) is especially bad on male Saiyans (who get ridiculous amounts of benefits anyway) using Goten's bugged "Don't go all out!" Super Soul. Stun stab into Ki Blast for ~2k damage and 4 bars of stamina lost by your opponent, GG.
Last edited by Majin Mew; May 3, 2017 @ 12:03pm
Dana. May 3, 2017 @ 12:45pm 
Originally posted by Majin Mew:
Snip

All those number-shenanigans are fine at all.. but apply to how much of the actual playerbase? 5-10%?
It really doesn't matter. This game is not as competitive as some people make it out to be. Cheaters rule all leaderboards and tournaments, some even poison the casual PVP section. Then there is also the horrible netcode and connection-issues, leading to lag in almost every single match. Your numbers don't mean much given all these things that come together.

The majority plays casual. Most of the PVP-fights are casual. And in these fights Aura Slide really makes no difference.
Majin Mew May 3, 2017 @ 12:59pm 
Originally posted by domi_nique:
Originally posted by Majin Mew:
Snip

All those number-shenanigans are fine at all.. but apply to how much of the actual playerbase? 5-10%?
It really doesn't matter. This game is not as competitive as some people make it out to be. Cheaters rule all leaderboards and tournaments, some even poison the casual PVP section. Then there is also the horrible netcode and connection-issues, leading to lag in almost every single match. Your numbers don't mean much given all these things that come together.

The majority plays casual. Most of the PVP-fights are casual. And in these fights Aura Slide really makes no difference.

Any given custom character beating any given cast character literally applies to the entire playerbase and the assumption you initially made (an imbalance favoring the top cast characters) is still wrong, even ignoring all the numbers.

As for Aura Slide, we'll have to wait and see. Especially with how efficiently it can be used and seeing how all the cheese (Absolute Zero + GoDA comes to mind) has been abused by casuals as well, I don't see any reason why AS + Goten-bugged Charged Ki Blast shouldn't become the next cancer in PvP; well, except maybe the little finger skill that's necessary to pull it off...

EDIT:

And let's not forget that only a minority (i.e. PC players, who make up less than 10%) of this game's playerbase is actually facing problems with cheaters. PS4 as well as XBO versions seem perfectly fine (no cheated TP on the boards, no speedhacks / invincibility mods during matches) and have a lot more activity in the PvP section. AS will affect them as well.
Last edited by Majin Mew; May 3, 2017 @ 1:06pm
Dana. May 3, 2017 @ 1:14pm 
Originally posted by Majin Mew:
Any given custom character beating any given cast character literally applies to the entire playerbase
Well, sorry but I just can't see it that way. I've seen it many times that people prefer the broken cast-characters that I mentioned above. Whenever you join a tournament that has no character-limits, you will face either SSB Goku, Hit or SSR Black in like 7/10 fights.

Also, lots of the cheap moves (such as Beerus' beam, that one gum-attack, absolute zero etc.) have been nerfed a long time ago and I really don't see them on custom characters anymore. Neither during PQs (PVE or NPC-time patrollers) nor in regular PVP or tournament mode.

You want me to believe that the truth is completely different?
Jmthebigman May 3, 2017 @ 1:19pm 
Originally posted by Battlefoxx:
That one's simply to buy all skills and items at the cost of 1 Zeny, even those that you are not yet able to get.
Personally, I don't see any harm in this UNLESS you get stuff you shouldn't have. Looking at you, Aura Slide.
Those are getting released soonish. Cause if you remove a mod that added a skill but it aint in the files it gets removed from your setup if you change a thing as little as clothing.
This is not the case with Aura Slide.
Majin Mew May 3, 2017 @ 1:25pm 
Originally posted by domi_nique:
Originally posted by Majin Mew:
Any given custom character beating any given cast character literally applies to the entire playerbase
Well, sorry but I just can't see it that way. I've seen it many times that people prefer the broken cast-characters that I mentioned above. Whenever you join a tournament that has no character-limits, you will face either SSB Goku, Hit or SSR Black in like 7/10 fights.

Also, lots of the cheap moves (such as Beerus' beam, that one gum-attack, absolute zero etc.) have been nerfed a long time ago and I really don't see them on custom characters anymore. Neither during PQs (PVE or NPC-time patrollers) nor in regular PVP or tournament mode.

You want me to believe that the truth is completely different?

You already partially explained one aspect. The moves that were abused have been nerfed. They can't be abused anymore, so they aren't used anymore. This doesn't really sound surprising, does it?

As for the other part: Yes. The truth is completely different. Whenever you enter a tournament and even moreso when you manually challenge / are challenged in the hub hubworld or host/join a Ranked room, the majority of players will use their custom characters. And the majority of this majority will use either a male Saiyan or a male Earthling, mainly because they are the easiest classes to play with because of the advantages I listed above... you can kind of safely auto-pilot those classes to victory vs. any opponent using cast (or other races) that is not clearly above your own skill level.

This is clearly visible even with less than 1,500 players (and much less PvPers) left and it is even more obvious on the other platforms.

It's a different story though that most of the best players you'll ever encounter are (or have become) cast players, which is also true. They stand a chance against most CaC users with cast and probably consider it more fun / more of a challenge to try cast characters against them. They'd most likely completely dominate the majority of casuals if they played CaCs themselves. Take into account the fact that people interested in PvP are more likely to stay with XV2 than complete casuals and you MIGHT have a reason why you feel like running into more and more cast players lately.

CaC being used by the majority is not surprising or inherently wrong either, seeing how CaC is the main selling point of this game (besides being part of the DB franchise in general). There's jsut the point that it should be more balanced in comparison to cast characters.
Last edited by Majin Mew; May 3, 2017 @ 1:28pm
Dana. May 3, 2017 @ 1:50pm 
Originally posted by Majin Mew:
Snip

I see. Thank you for your input. But what would be your solution tho? Nerf Aura Slide and any other good move so that they are garbage as well? There already are only a handful moves that are still useful, especially in PVE where NPC-enemies get tons of HP, since Dimps sucks at coming up with good game design.

The multiplayer on PC is on its deathbed for a long time now, some PQs are hard as f*** to do alone and especially strike-based attacks are immensly lacking in this game. By removing the last few good attacks, the game will be even closer to dying off.
Majin Mew May 3, 2017 @ 2:05pm 
Originally posted by domi_nique:
Originally posted by Majin Mew:
Snip

I see. Thank you for your input. But what would be your solution tho? Nerf Aura Slide and any other good move so that they are garbage as well? There already are only a handful moves that are still useful, especially in PVE where NPC-enemies get tons of HP, since Dimps sucks at coming up with good game design.

The multiplayer on PC is on its deathbed for a long time now, some PQs are hard as f*** to do alone and especially strike-based attacks are immensly lacking in this game. By removing the last few good attacks, the game will be even closer to dying off.

You point out one of the main problems right there.

Usually Bamco would just nerf the move (as they have done in the past). Regarding Aura Slide, this would probably keep PvP more balanced. BUT it would do that at the cost of customization options for CaC users (even though the move is useless in lategame PvE) and at the cost of Goku Black users (like myself) being left with pretty much a weak Base Goku preset that isn't capable of going against any CaCs or better cast characters anymore.

You are right as in the game design is flawed (Super Armor, cheating AI, total imbalance between Strike and Ki Blast skills, hilarious health amounts to make the capped AI intelligence seemingly harder to beat) and tbh I don't have a solution for that issue either.

What comes to mind:

- Cap attribute points earlier / give players less total points or strengthen cast characters
- Get rid of cast presets and let players chose a skillset from all moves available for a certain cast character
- balance Ki Supers vs Strike Supers
- don't make certain Supers/Ultimates behave like grab moves
- take away the stun effect from certain regular attack strings (Male Earthlings for example can do a non-vanishable stamina break after only 3 hits due to stun; you are forced to (predictably) vanish the first hit or you are done)
- find new ways to increase end-game difficulty without the use of cheese (see above)
- think about skill / Soul effects prior to releasing them
- test bugs/glitches faster and come up with updates/fixes more often than once every 4 months
Last edited by Majin Mew; May 3, 2017 @ 2:08pm
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Date Posted: May 3, 2017 @ 8:31am
Posts: 13