Qubicle Voxel Editor

Qubicle Voxel Editor

PixelHero Feb 11, 2020 @ 6:58pm
New version coming
As has been hinted several times on the official forums, the rewrite that has been a long, long, loooong time in development is inching closer to a general release, and is under closed testing with select members of the MagicaVoxel discord server (https://t.co/gHnkv3AdBU).

Highlights include non-axis-aligned rotation of objects in the editor, slanted edges, an object outline, and more.

Oh, and it shouldn't follow the DLC model this time.
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Showing 1-9 of 9 comments
Will it have to be purchased by people who own qubicle on steam? I imagine so and I want to pre-emptively state that this release-and-don't-maintain-but-instead-go-dark-and-then-release-a-new-version-years'-later model is deeply bogus and un-radical, man.
PixelHero Feb 16, 2020 @ 12:28am 
Not my call (I'm not the dev), but I assume so. Possibly with a discount for existing users. I'll be honest, the updates stopping after a year annoys me less than the going dark for years. About once a year someone would post on the official forums that he'd responded that he was working on the new version.

Honestly feel like if he'd even posted his intentions ("Hey guys, I'm working on a new renderer that isn't compatible with the old Qubicle, no new features on the old one for now!), with a few screenshots now and again it would have been all cool.

I don't think it's right at all the way he put qubicle on steam with that annoying DLC setup then didn't support it at all. I mean were there any substantial updates to the steam version at all? And he was not present in the steam discussion area supporting his program.
PixelHero Feb 16, 2020 @ 10:00am 
It received updates for about a year on steam, total support was a bit longer since it was a preexisting product sold through his website before that.

The DLC scheme was a miss, but his stated goal was to give users the option of paying LESS, by only purchasing what they needed. Thus the "entrance price" was lower. In hindsight, we can all see how that turned out, with users feeling deceived by the pricing. But I do think he learned his lesson there at least, and is unlikely to repeat that particular mistake.

I'm not saying users don't have a reason to feel wronged here, but there's a part of me that hopes 4 turns out well, as it fills a particular niche.
kooow Feb 20, 2020 @ 11:26pm 
Very hard to believe that but welcome. I created a new account on minddesk forum but I see this message: "Account temporarily on hold". I am waiting for a response from the creator (Even if he's still alive).
kooow Feb 20, 2020 @ 11:27pm 
And thank you for the information.
PixelHero Feb 21, 2020 @ 10:35pm 
Sorry, no advice for you on the forum, but if you're looking for the information source, the link has been removed.... for some reason (genuinely don't see anything in the rules against it), but if you join the MagicaVoxel forum and search Zach Soares's posts on Qubicle, you'll see some images showing it with the codename Floxel. I'd post the screenshots, but it seems outside content isn't welcome here.

I genuinely can't give any idea of when it will be available. I believe it was stated that they wanted to open up to more testers this spring, but we'll see.
TeH_KiLLaH Feb 20, 2021 @ 8:02pm 
One year later ... still nothing.

Qubicle is my favorite voxel editor, but at this point I feel so let down, especially that they can't even recompile it to 64 bit for Mac OS, they're begging us to ditch them.
VJFranzK Mar 6, 2021 @ 6:47am 
8 - ) let's hope for an update!
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