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whats the 3rd party stuff you use??
Will photoshop made animations transfer over to Substance Designer/Painter??
SEE ABOVE QUOTE: Doesn't matter what you make animated textures in, Substance painter does not suport them.
The way I make Animated textures in SP is by multiple layers in the same session. I paint the model one way, export the textures for the first frame, turn off textures not required and create new textures for the second, then do the same process until I have the frames i need for the animated texture creating folder froups of the textures so I san turn them on or off for export. Doing multiple exports from the same session is tricky, Make sure you save the textures for each frame to a different folder or SP will overwrite previously exported textures. (Or create a new template so things get named properly on export. (I haven't figured this one out yet))
Once I have my model painted with all the frames I'm going to use, I can simulate the animation, by turning folders visibility off and on in sequence.
Once exported it's just a matter of finding a paint program that will create the animated texture in the format and for the engine you want to you it in.