Substance Painter 2

Substance Painter 2

Autosave/Autobackup - We REALLY need this feature!!
Whatever became of this

http://steamcommunity.com/app/273390/discussions/0/617328415063084090/ (Developer's last statement)

With a workflow that is based on layers one tends to forget to save their work when intensly concentrating on what is happening on screen and this topic has been discussed frequently since release of V1. I cannot, for the life of me, understand why a simple function such as this has still not implemented in V2.1.1.

It has been said, in other discussions on this topic, that such a function might take 20 to 30 seconds to fulfill its role (on HUGE projects) but as I have stated in other discussions on this topic, "I would rather lose 20 - 30 seconds of _productivity_ rather than 2 or 3 hours of _work_ because my video card all of a sudden decides to stop responding and Substance Painter goes into a Fit, Stops Responding as well and will not pick up again when the Vid card resets."

I don't know HOW many times I've had to restart (or the number of hours lost) on this project I'm currently working on. Some of the textures have up to 20 (or more) customized layers with customized generators, reworked smart materials and customized textures. (Well, I guess I'm getting better at setting these up because of the crashes, but!)

Yes, there is the AutoSave Plugin and thank you to the person who wrote that handy tool, however, each time you touch the button, a new file is created. We just need a function that will save or backup the current project on some sort of regular interval (where the option can be turn on or off in the settings for those who don't want to use it (preferably having the timer changeable).) that doesn't chew up disc space.

There are tons of opensource programs out there that do this flawlessly. For example, Blender is fully configurable to fire an autosave whenever the user wants and keep the user's prefer number of backups to boot. Surely one of your programmers can evaluate this opensource code and implement something like it into SP.


Anyway... Please guys, I'm begging you! Make this happen!
Legutóbb szerkesztette: Pte Jack; 2016. júl. 3., 11:37
< >
15/5 megjegyzés mutatása
+100

3dsMax has the best autosave feature I've seen. It maintains 3 distinct AutoRecover files that it cycles through. I don't think I've ever lost more than about 20 minutes of work in max.

I'm also 100% on board with not caring if the autosave takes a good 20-30s. As long as I can dial in the interval myself to something like every 10 minutes, I'm fine.

Even mudbox's approach is better than nothing. Mudbox just flashes a red "save" button down in the bottom corner to remind you. How about the entire UI just gets a big red border after 10 minutes without saving?
The lack of autosave is ridiculous, once in a while I lose 1-2hrs of work at least, REALLY annoying.
i second this.. only answer i got from the forums is :

https://forum.allegorithmic.com/index.php/topic,13802.0.html

but not from an official. at least there is a script for incremental save. I was not able to configure it, even the buddy said you could set X Time to autosave.

In the end its a must have for any kind of tool.. even if you have an unsaved project,...
nearly every tool has such an option: max, maya, motionbuilder, blender, adobe, .. well most of the professional tools i know.

next to it, it should not made by a "scripter" .. it should be really implemented.

i guess allegorithmic will avoid reading theeese forums here, so better it is to post it on their officials... its not the first project which crashed. and matter of fact even critical, i mean, even real projects crashed a lot.. and i dont like to remind myself in hitting ctrl+s after every stroke^^

regArts
Well, saving takes alot of time on SP if you dont have a SSD. But they still could just make it like in Unreal 4, that 10 seconds before an autosave there will be an warning about it (and you can cancel it)
There's already an incremental save feature implemented, you just have to enable it and define the span. If you don't see it (which you should, it's at the top bar), you can download it here.

https://share.allegorithmic.com/libraries/1670
< >
15/5 megjegyzés mutatása
Laponként: 1530 50