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Likewise, you need to know how much faces/polygons your computer can handle. This varies upon different graphics card and computers. A heavier mesh will need longer computation when opening/importing.
To Increase the TDR Delay Values:
https://support.allegorithmic.com/documentation/display/SPDOC/GPU+drivers+crash+with+long+computations
Method 2:
https://support.microsoft.com/en-sg/kb/2665946
http://support.amd.com/en-us/download/desktop?os=Windows+8.1+-+64
And show error message is : Application Substance Painter has been blocked from accessing Graphic hardware
This error message picture --> http://www.mx7.com/i/c05/5ghtsA.png
This is my log --> https://www.dropbox.com/s/alblj0w37p3cu4q/Log_Substance%20Painter_2.3.0.1329-msvc14-x64-steam-full-853da98a.txt?dl=0