Substance Painter 2

Substance Painter 2

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Hachik0 Jul 23, 2017 @ 4:30pm
Wont export all the textures! Help!
Hi there,

I'm pretty new in Substance Painter. And i've been learning here and there. So the issue i have now is, i want to export the textures, they are very basic and simple. I just want them to export into a game engine. But somehow it only exports the "normal" and "Roughness" but not the smart material i've putted on. "Plastic glossy" if i am correct.

Here is what i got so far and you can see the warnings at the bottom left.

http://i.imgur.com/flfer4M.jpg

Any idea what to do?

Thanks.
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Showing 1-1 of 1 comments
Dr Krieg Jul 24, 2017 @ 4:18am 
It's supposed to export the textures like that, the particular texture types you need will depend on the requirements of the shader you are using in the game engine.

In the case of Unity (which by default uses the Standard Shader) you'd set the export preset to "Unity 5 (Standard Metallic)" or "Unity 5 (Standard Specular)", this will produce at minimum 3 textures (AlbedoTransparency, MetallicSmoothness and Normal) each texture currently needs to be manually placed in the relevant shader inputs in Unity. Just select the material in Unity and then drag each one to its slot.
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