Substance Painter 2

Substance Painter 2

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Cannot export AO map
I have textured a mesh in SP2, then exported the textures (with AO).
Then i created a new project in SP2 with a similar mesh (i had to move parts), created a fill layer and imported all the textures that i have exported before (AO too, i put it in textureset settings as AO). Then i painted some few new details and exported maps again, but now the AO map that is exported, is completely white.

I have checked the "first" AO map, i re-imported it several times, saved in different ways - still i am not able to export it, its just a white texture. First AO map wasnt white, it had content in it.

What can i do?
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Check your export setting,select export 'Ambient occlusion'.not‘Mixed AO’.I cannot export Mixed AO either,but can export 'Ambient occlusion' and work correctly.
i fixed problem by starting new project and choosing "pbr-metal-rough" instead of "pbr-metal-rough-HQ"
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