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2. On viewer settings panel, environment opacity
In SP2, find your Viewer Settings tab and if the Mode (dropdown) is set to Material, then you should see "Environment Opacity" and Exposure and Blur and Rotation near the top of the panel.
Also i found out how to fix the Env. problem ten minutes after posting this lol
Here's how the model looks with just the regular normals, as imported from Blender:
http://imgur.com/a/PmyuL
You see it appears to be "inside out", but at least the shadows seem to work properly.
This is after i flipped the normals in blender:
http://imgur.com/a/qO18J
The model seems to be working now, but there are quite a few things off with it, like for example the shadings are inverted, notice the direction of the sun in the environment in relation to the lighting on the model.
And when i turn on the shadows the model turns all black:
http://imgur.com/a/0vKCD
Perhaps there's a way to fix this without having to flip the normals?
I'm not sure what could cause that.
Did you just flip the normals rather than use "recalculate", try recalculate out if you have not done so already?
What file format did you use for exporting from Blender into SP2?
Have you imported or baked a normal map for this model?
I've also unwrapped the model several times with several different seam patterns. Also nothing.
However i haven't imported a pre-baked normal map. How can i do that? Can it be done directly from blender? I'm going to try that.
I asked about this because I could see it causing the problem, if you don't have one then this is not part of the issue and making one will only complicate things further at this stage.
Can you post your .blend file? If so I will take a look at it and see if I can figure out what is going on.
(Thanks a lot to Mr Chappy for the solution)