The Eyes of Ara

The Eyes of Ara

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batman Jun 28, 2018 @ 10:58pm
The story
Just finished the game and loved it! I was a bit fuzzy on the story ending, however. Can anyone clear it up?

Did we succeed in finishing the job of turning the signal off? I tried the radios again and it's still all static. What was the signal? How did it get there? What happened to the uncle? And Ara/Clementine/the brother?

Did they get turned into blue lights and the blue lights emitted that signal to get someone to come and finish the space ship thing?

Originally posted by 100 Stones Interactive:
Most of this is correct.

Christopher went to the docks to secure the boat from the storm, but never returned. This hinted at by the painting behind his desk, the wrecked boat located at the start of the game, and some other hints scattered throughout.

Astra and her children simply left, rumors of some nefarious end were a red herring, meant to reinforce one of the story's main themes of the trustworthiness of incomplete information and fear of the unknown :)

Clementine's story continues after she leaves with her mother, but that is hinted at in very subtle clues scattered throughout the game, and to my knowledge no one has yet figured out her complete story ;)

The device at the end is akin to a beacon, blasting out into the cosmos and announcing humanity's presence. Perhaps one day someone will answer.
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Showing 1-6 of 6 comments
100 Stones Interactive  [developer] Jul 2, 2018 @ 12:02am 
To answer the first part, yes. It was the Eyes themselves broadcasting the signal, once they are gone at the end of the game the signal is gone with them. The strange interference on the radios should also be gone, and instead you can tune in and hear music from the game :) (This was bugged in an earlier version, but it should be working now).

As for what happened to the characters. There are clues and hints to that woven into the text and visual elements. It was intended as a little narrative of a puzzle of its own, so I won't give it away here :)
batman Jul 2, 2018 @ 4:17pm 
Thank you for the reply!
Cosmic Muffin Jul 9, 2018 @ 8:23pm 
Well, having gone through the game, I would still like to know what happened to the uncle. If there was a hint to that in the game, I guess it was too subtle for me.
batman Jul 9, 2018 @ 8:40pm 
Originally posted by Cosmic Muffin:
Well, having gone through the game, I would still like to know what happened to the uncle. If there was a hint to that in the game, I guess it was too subtle for me.


Haha, honestly, my too.
GistOfSpirit Jul 15, 2018 @ 3:06pm 
The last journal we saw from the uncle said there was a storm and he was going to secure a boat, then he would activate the machine on a clearer day. Presumably he never came back from securing the boat.

The rest of the family left because the mother was afraid of the eyes, I think that much was obvious. No further explanation needed, except maybe why Clementine never came back as an adult.

For the overall story, I guess the purpose of the machine wasn't to enlighten humanity but to get the eyes home? That's how it seemed to me.
The author of this thread has indicated that this post answers the original topic.
100 Stones Interactive  [developer] Jul 16, 2018 @ 5:44pm 
Most of this is correct.

Christopher went to the docks to secure the boat from the storm, but never returned. This hinted at by the painting behind his desk, the wrecked boat located at the start of the game, and some other hints scattered throughout.

Astra and her children simply left, rumors of some nefarious end were a red herring, meant to reinforce one of the story's main themes of the trustworthiness of incomplete information and fear of the unknown :)

Clementine's story continues after she leaves with her mother, but that is hinted at in very subtle clues scattered throughout the game, and to my knowledge no one has yet figured out her complete story ;)

The device at the end is akin to a beacon, blasting out into the cosmos and announcing humanity's presence. Perhaps one day someone will answer.
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Showing 1-6 of 6 comments
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