Starbase
Starfire273 16 AGO 2021 a las 9:26 p. m.
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To those shooting down unarmed ships outside safe zone:
Please, enlighten me: what do you gain from shooting up unarmed ships, some of them entering the area for teh first time?

Are you one of those who think its funny to basically make people either wanna quit or have them repeat hours of grind? Just because they don't know as much as you do about the game and / or aren't interested in combat?

I'm still quite new, had to venture outside the safe zone to look for Aegisium. Had forgotten to turn off my transponder.... got shot down within 5 minutes. Replayed part of the tutorial, got a new ship, actually managed to find my old one and tried for over half an hour to fix it, somehow. Someone else came in, shot me down again.
Now I have to wait for a new free starter ship (cooldown) while my first two ships are unreachable derelicts.

Do you.... "brave" PvP players even realise what you are doing by shooting anything that moves? You actively discourage players to stay with this game. How about not being a jerk and let players mine in peace?

And don't come in here with the "dont wanna die, dont leave safe zone" crap. You know full well that you cant even craft windows without certain ores, let alone some slightly (SLIGHTLY) advanced tech so you don't have to pick apart every single asteroid by hand.

I will give it another try to get my my stuff back... after that... I don't know. But really, tell me, what is there to gain from slaughtering others? As far as I know, little to nothing at the moment, apart from some perverted pleasure.
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Mostrando 91-105 de 226 comentarios
Chuc 18 AGO 2021 a las 3:13 a. m. 
Publicado originalmente por Alhanar:
I am a 95% Pve player myself. I have several million credits in the bank and I almost never leave the Safe Zone. I mine, sell, design my ships (Some of those Ties around O12 are mine), do my tech, etc. I have no need to go out of the safe zone since I can purchase every material in the Auction. I dont even need to go anywhere, I press "," and buy what I need.
My advice here is to never leave the safe zone if you are not willing to lose everything you have. However, If you are careful and pay attention you can leave the safe zone and maybe make yourself a station to use as a safe zone further in your mining areas. The farther I have gotten to far was about 400km.

This is how i did it in Eve. I stayed in high sec mining like a drone until i got enough credits to buy the right resources to and blueprints to build my own fighter. Then i practised how to leave high sec. Once i figured it out i could take my mining ship into low sec. Deck it out with guns until i got to a low sec station then add the mining lasers all was peachy. I lost a few ships and i had to pay off a few pirates but i got buy.

I am installing the game now so ill see how it goes and how lucky i will be in this game. I played solo in Eve but i am not sure about doing that again.
Soulstinger 18 AGO 2021 a las 3:26 a. m. 
Ill never understand this 'armor of vulnerability' where being defenseless and weak is supposed to be some sort of big moral highground in games that include pvp.

Like the weaker and more pathetic you can make yourself the more you deserve to be left alone.

Armor of shame.

For the record; I have never shot anyone whatsoever in Starbase yet.
Última edición por Soulstinger; 18 AGO 2021 a las 3:26 a. m.
Catteus Of Mars 18 AGO 2021 a las 3:32 a. m. 
odds of meating pirate when leaving safe zone is LOW barely happens. you can see this in dropping ore prices as people are not loosing ships.
Jakedipity 18 AGO 2021 a las 3:35 a. m. 
IMO this game is way too new and unbalanced for this conservation to be worth a damn. A great number of the problems brought up here, while I do think are genuine concerns, are already solveable now, but the unbalanced economy / combats AND fledgling companies and lacking entrepreneurial spirits currently make this impossible.

Some people have a weird expectation that the devs are supposed to dictate how the game is meant to be played and enjoyed, and that starkly contrasts what how they've presented themselves and the game so far . It seems like they want to build a true sandbox universe that invites players and group to uniquely solve these problems.

This can include player-made insurance groups, military groups (with protected territories), armed escorts, crews for hire, etc... All of these possibilities add so much more to the gameplay potential and lifespan of this game.

The game should not and does not (currently) dissuade solo players, but there should be an expectation that this is a harder route and will require more thoughtful actions to really succeed.

Again, I think ultimately we need to wait for the game to become more balanced and the community more developed and open to taking control of this sandbox universe before we can really dig into these issues.
Lee 18 AGO 2021 a las 4:40 a. m. 
So you most likely flew out of the safe zone in a very common and popular route ( for someone else to stumble on you so easily, that must be true ) and had your transponder on, gg. I have never been killed by players, fly a less direct route from origin station into the belt and out of the safezone and once you do go past the border, keep going, you are safer if you are further out. Basically, git smart.
Akil 18 AGO 2021 a las 6:27 a. m. 
Publicado originalmente por fr4me01:
If you want to play a solo space game... Just play space engineers. Don't come to Starbase and demand changes to form the game to your every wish and desire. Not everyone wants to play FIFA 2056 or COD 562. Those games make money sure, and they're the least fun. You spend 60$ every year on a reskin of a game designed 10 ♥♥♥♥♥♥♥ years ago. Huge brain.

Full loot PVP isn't destined to fail. It has to have mechanics for all types of players and it has to be a good game. Nothing has checked those boxes for a long time. EVE is still going after all this because of how different it is.

There very much is a market for non-cookie cutter games. They aren't everyones cup of tea and they dont have to be.

If you dont like Starbase just move along. Don't threaten the game or the community with doom and gloom videos "Your game will die unless you cater to my entitled whiney play style! IM IMPORTANT" ♥♥♥♥♥♥♥♥. Get over yourself and just piss off.

This topic only show, how toxic those few aggressive and insane players are. There are few of those in every game screeching PVP and beating everyone who disagree. But what is funny with this? They think, they are able to sustain whole game by themselfes. No. Most of you won't buy anything to support this game. You only know how to ruin it for everybody else. Maybe, just maybe, you should "Get over yourself and just piss off" fr4me01? Who would play any game with insane child like you?
Última edición por Akil; 18 AGO 2021 a las 6:29 a. m.
Gopher 18 AGO 2021 a las 7:53 a. m. 
New World was full pvp full loot and they could not figure out a way to make it work, why? They found through extensive data gathering that there were only a few players who were exclusively looking for new players for the sole purpose of making their day bad and making them, yes, you guessed it... quit the game by camping the new player zones and waiting for them to leave the safe zones. Some were farming them for their loot, since it was easy pickings and others were actually trying to make them quit.

There was enough of them that they had to completely scratch the idea of full pvp as they were losing a ton of players just in their closed beta.

They said it perfectly. There's a difference between player vs player, and player killing.

Player Killing usually is just to make someones day bad and usually the player killing someone is overwhelmingly at an advantage, which in a video game doesn't really make sense. Player vs Player is when two sides agree to duke it out.

The issue I see why pvp doesn't work in a game like this, and almost exclusively becomes player killing is because of the current design. New players are usually the only ones with transponders left on, majority of the pvp is happening just outside the safe zone where new players may venture frequently, and due to how fast ships are this isn't like sea of thieves where you have plenty of time to scout/prepare, ships come up on you fast and if you're in the middle of mining you definitely won't see them if you're solo. Not to mention all the damn clouds
Última edición por Gopher; 18 AGO 2021 a las 8:01 a. m.
Soulstinger 18 AGO 2021 a las 8:01 a. m. 
The salt is just epic.
Hayhaka 18 AGO 2021 a las 9:00 a. m. 
Publicado originalmente por WaterPiglet:
I have no interest in PVP at all and yes its frustrating that stuff i want to mine is out in that zone but I knew that when I bought the game. I bought it for ship and station designing and right now Im as happy as a pig in mud playing in the safe zone. When the time comes I need to venture out then we shall see what happens but if its not for me then I will either play what I can back in the safe zone and buy the ores I need or move on to another game, no biggy, I would have still had my moneys worth for sure.

Top tip, when you like the look of a game, research it prior to buying it then you wont be disappointed when it doesnt fit into your criteria. It kinda works you should try it!

I agree with you. I got to the point I had my money's worth and moved on. If they change someday I'll be back. But, I'm bored with it as it is and have gotten more than an hour per dollar spent. So, spend my time elsewhere.
Based Schizo 18 AGO 2021 a las 11:28 a. m. 
I will say guys, I've been out of the Safe Zone like 5 separate times now with others, haven't once seen another player or pirate. Apparently they're stalking around the jump gate, mostly. I'm still cautious, but space is big (like, REALLY big), so if you're careful you're likely to be fine. Just mine Choradium and Nhurgite Crystal in the Safe Zone, sell it at the Auction House, buy some weapons, and you'll be fine.
Mokiel 18 AGO 2021 a las 11:35 a. m. 
I have already primed my most ships with 10 Remote Charges fitted on various parts of the ship most of them are in the Tanks and Fuel chambers.
Have placed the charges in such a way that nothing will be left salvageable from the ship, I always follow the Scorched Earth Tactic when I go out of safe zone always ready to blow my self up along with my enemies.
Also Plasma Gun can deal a lot of damage to the ships as it can melt through Armour and damage vital components of the ship
Última edición por Mokiel; 18 AGO 2021 a las 11:36 a. m.
KingWolf 18 AGO 2021 a las 12:44 p. m. 
The amount of crying and carebear in this post hurts my soul.
starkmaddness 18 AGO 2021 a las 1:06 p. m. 
Publicado originalmente por KingWolf:
The amount of crying and carebear in this post hurts my soul.

Agreed. So many carebear 'PVPers'. Like if you want to PvP then sack up and fight against a real opponent. But too many carebear 'pvpers' want to gank unarmed or lower level players because they are scared of opponents who also want to fight. They don't want to get in the ring with someone who might hit them, they would rather troll the playgrounds and beat up children minding their business building sandcastles. Damn carebears.
Trosho 18 AGO 2021 a las 1:18 p. m. 
Publicado originalmente por starkmaddness:
Publicado originalmente por KingWolf:
The amount of crying and carebear in this post hurts my soul.

Agreed. So many carebear 'PVPers'. Like if you want to PvP then sack up and fight against a real opponent. But too many carebear 'pvpers' want to gank unarmed or lower level players because they are scared of opponents who also want to fight. They don't want to get in the ring with someone who might hit them, they would rather troll the playgrounds and beat up children minding their business building sandcastles. Damn carebears.
Then why leave the safezone? You can buy ore off the AH. If you leave the safezone you're fair game. Don't like it then stay in the safezone. Just cuz you wanna get rich quick aint worth squat. You're a weak and easy target guess what people go for weak easy targets since the beginning of time. It's survival of the fittest and if you aint fit you aint survivin.
FreshHighVoultageGandalf 18 AGO 2021 a las 1:23 p. m. 
mhm yes, there is pvp and there is pvp.
we can agree to play a 5v5 in cs:go and no one will complain about any pvp mechanic whatsoever ,, one should mean.. However pvp around here is a bit - problematic - .
It is not the problem that pvp is possible. It is more of a problem - to - how it is done and what the current game mechanics allow to happen.
Leave the people aside that bash up newbies right at the border. you cannot say, that you make big cash by salvaging newbie ships, thats laughable. if profit would be the goal you would not be chilling at the safezone border waiting for tiny ships to pick apart. anyways. lets look at other pvp going on that give me a slight headache - and it is around the fast travel gates. you can be 100% sure that there will be someone waiting for you to travel to through the gate and shoot you down as soon as you left the gatezone. Good. we can say it is part of the game and the game is pvp based and or whatnot and everyone is crying because ♥♥♥♥♥destroyer69xx destroyed my ship without reason and so on and bla bla.
No, what is frustrating is a combination of the following: People that look for real trouble, will have good, tiny, fast ships. in fact either so fast, that they dont really render in before you already got shot, or so tiny, that they dont really render in before you got shot. Also there is no comms involved. you just get shot and thats it. tiny bit whack, but thats how it is AT THE MOMENT. good. another one is - the damage model obviously. i cannot grasp what it is with cube/voxel based "combat vehicle" designer games - in which all ships literally explode within seconds. there is no reaction time, no real counterplay, and you are generally always better if you shoot first and even better at everything you see. the problem is that there are no friendly encounters. how likely is it, that if you happen to see a ship 500km in the zone, without transponders, that you would simply turn away or just shoot it up as fast as you can, or get shot as soon as they see you? and how likely is it that you go a bit closer and have a chat, about how their trip is going, or if they need something? And that is a sad thing to happen, but i dont want to curb the rights of the pvp enthusiasts too much, right? else i might get called a carebear, and i should just dont explore 99% of the game and stay in the safezone if i dont want to fight.
Imagine, you fly to another moon, and could construct your station there and build a fast travel gate there. Would you, really want to activate it? Minutes later you would have a guaranteed fleet, of pirates and other people that will take apart your station and whatnot as quickly as they can. I guarantee it. So. Good, we can have fights about territories, and ressources and - generally everything. If the combat itself would be - fun for both sides?
There is a need for, stronger armour, shields, . yes the other can have them too etc, but it wont be a quick ZAP and youre out. eh.... in conclusion - i forgott what i wanted to say. have a nice day. and i believe that some things will get better over time.
Última edición por FreshHighVoultageGandalf; 18 AGO 2021 a las 1:25 p. m.
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Publicado el: 16 AGO 2021 a las 9:26 p. m.
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