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mostly arena style multiplayer games and of course rust.
But MMO games need more than just PVP to get by. when every aspect of your game revolves around PVP or doing activities to support others who do PVP, it's not going to last. Especially in a game where you can lose hours of work in just one moment.
Even rust has tons of pve servers, and pvp is generally balnced via wipes. In a game like starbase that has no wipes, its very easy for one or two factions to achieve a stranglehold.
are they MMOS? Where people invest a hundred hours into their character?
The PvP Exists they need to work on everything else now.
Right now the risk is very high for very little reward because it takes a long time to build a good ship compared to little reward for flying/losing it in PvP space.
Frozenbyte know this, which is why they are currently designing an insurance system. How they will implement this in a way that is not open to abuse is anyone's guess.
I want to warp around even in a subcap. Star citizen has it perfect. Can we copy this?
I want people to come shop at my starbase even as a lone wolf. Can this happen please?
Since we're doing digital currency a la davos. Can we kill the black hole vendor that destroys the economy?
The ship shops too? Please?
People can sell it at their "Starbase", fully built and raidable. Sounds juicy.
I'd say toss the digital currency and we can ship around bars of refined metals instead...but don't want to get too extreme now. Whatever
Mortal Online
SWG died but was successful for a very long time.
Planetside 1/2
UO has plenty of PvP wut
Wow you really are bad at this?
Albion is pretty much a rare gem and 2D game that seems to have won the love of PvPers in recent years. Not a Pure PvP Game.
Mortal Online has no players... Can't class a game as a MMO with 10 people can you? Not pure PvP Game.
SWG was far from a PVP Only Game.. Issue people bring up here is that is all Starbase is...
PlanetSide 2 is just your standard FPS in large scale that is designed for quick drop ins and outs being at a large scale. Great game, but it's like comparing apples and oranges...
UO is 20+ Years old and yeah most older games were better at PvP and once again not a pure 100% PvP game like StarBase...
Please try again.
??? we're talking about mmos
We have been told recently that ship shops for player stations are something we will get eventually.
Albion isn't 2D, just saying.
And even though I don't own the game, it seems they're just trying to do what EVE has done. I've never been a huge fan of PvP, however, the reason I play EVE is because even in HighSec you can be ganked by other players. Just be aware Concord will be on your ass quickly. The level of freedom you have in EVE is what makes it popular, there's something for everyone in EVE.
And I'll end by saying this. Games with no risk tend to give much less enjoyment than those with risk. Games these days hold your hand and lack the freedom we had years ago because they were "too difficult" or were "hard to learn".
We need some games that throw you to the wolves these days.