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wait for rotation
Brainless aggro/zoo type decks was always counter to this card, but with new expansions even aggro can lose now to this two cards.
But the sad part man, that this only one card without balance and terrible design out of the rest cancerous/trash cards
Is this game even worth it anymore? 3 Dimension Shifts in one turn with 10 points? I might just give up on card games. This is just retarded
Even beginner rank now is full of donation-brebuilt decks, smurfs/rerollers with top tier and net decks.
Devs printing with each expansion a lot of powercreeped cards/disbalanced ♥♥♥♥ and the rest of cards that people declined to use.
Game had problems with balance even in beta (previous summer as i remember), people said about this alot.
About DS rune, 3 stolen turns in row with full play points can be done after turn 10 or with pure luck on turn 8 or even 7. For the rest of time even 1 DS card that can be done on turn 6 for now, imo this is broken af. A lot of new cards pushing this deck right to the top tier with high/very high win rate. Golem Assault, Concentration and Magic Owl (powercreeped version of Spectral Wizard) made this deck much better.
1) Developers (doing very slow updates, near after 2 months after expansion, the last one was in 1 month but still this is very slow, they should react faster on what community is saying not just look at win ratio of dominating decks and making after this ridiculous minor nerfs not on directed problematic cards but for cards that supporting that one. For example Daria avoided the nerf and the card that was weakened - piercing rune to prevent combo with cancerous Levi. After this, Eachtars head wasnt taken and devs decided to rebalance Reaper and Prince Catacomb. Even now after Eachtars minor rework he is still top 7pp drop.)
2) Community (That dont give a ♥♥♥♥ about fun and ready to ruin it for others. Zero deck variations, same cards from game to game. More than half cards you will never see in play by your opponent because they are weak, 'i don't care about fun, i just want to win'. Not everyone playing brainless top cards ikr but those players just ruining fun and prevent you from enjoying the game.)
daria was not problem tbh she was not seen much since pr nerf PR sees more play then her atm lol
eachtars was not the only problem mid shadow had reaper and catacomb were broken before and deserved the nerfs
in anycard game once players are able to play the top decks they will play the top decks why?because they love to win and since shadowverse allow that from the get go .....will you got the point
i dont think this game was the first to have this problem and wont be the last
anyway at OP that deck is called an otk for a reason adn while its strong it always kept in check by aggro decks
eachtar might have excaped the nerfs a lot of times but cata and reaper desreved the nerfs as much as if not more then eachtar did (i also have to say eachtar nerf was an amazing one since it did not kill the cards like pdk/lighting blast nerfs did)
also devs tended not to nerf legends back then and changed their thinking lately
i mean if they changed their ways for the better why hate them for the past?
for example a guy might play d-shift to do a challange and lose a lot of ranked due to aggro flood and swap to unranked to do his daily
in fact even clash royale have issue in testing their realsed cards even though they realse a single card each 2 weeks heck even non-card games have such problems
also the game should realse packs each 3~4 month or the game gets boring fast
One little example: Magic Owl (Bronze 2/2-4/4) >> Spectral Wizard (Silver 2/3-3/4) ache in my heart