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Midgame you have to play around Siegfried if possible and late game forte damage can be calculated and countered by taunts. If you play against ramp dragon, then you may expect things like goblin tanks, neptunes, olivia, fafnir and of course genesis dragon. If you cannot deal with all this ♥♥♥♥ don't allow them survive into lategame, that about it.
The main weakness of DC is that they quickly run out of steam. Keep them dry and stick to your usual win condition and you usually outvalue them fairly quickly depending on your deck.
its second rate forest tactics without roaches but you get extra mana. they should unnerf shadow craft. only thing with no real card draw
The biggest counter to face dragon/storm ramp are Elena/seraph hybrid Haven decks, usually because they wont be able to finish you of, since you are constantly healing and having big creatures, and can easily banish minions that are un-attackable.
Currently dragon only got a 43% winrate vs Haven.
Blood and sword usually does okay vs them, because they kill them by turn 5-6, before dragon can finish them off.
Rest of the cast is 50-50 with meta decks, bar the Dshifts, which cant really handle the agression, and lose 52-58% of the time depending on dragon 1st or 2nd.
tldr: play heal haven if you wanna ruin dragoncraft's day.
Iam not facing many face dragoncraft, but good strategy is to have nice amount of smaller followers + ward ... (mid range swordcraft/ aggro shadowcraft with some wards can be also good) But if you are playing Runecraft (spellboost- bellringer, or any ward/you should have ENOUGH spells to deal with forte) (Earth rite Runecraft- you already have so many wards and nice removals that is nearly impossible to loose against face dragon)
http://steamcommunity.com/sharedfiles/filedetails/?id=825781043
Then as usual you meet some sword, who doesn't give a ♥♥♥♥ and just rush your face by turn 6 :(