Shadowverse

Shadowverse

Sweetie 2016 年 11 月 23 日 上午 12:34
Shadowcraft Advice WANTED, please.
I really need some guidance with this craft. I am having such a difficult time with it. I tried different combinations, but I feel like I am probably thinking about how to set my deck up incorrectly. This is my first online card battle game, too.

Any particular combinations of cards worth getting ? Spells ? Amulets ? What about the "Neutral" cards ?

I would greatly appreciate any advice.
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Repliku 2016 年 11 月 23 日 上午 1:15 
Phantom howl + Cerberus x 3

Then add random stuff you feel is strong and you have a deck
Sweetie 2016 年 11 月 23 日 上午 1:28 
So, Phantom Howl + Cerberus x3 are something you would consider a must to have in a Shadowcraft deck ?
Repliku 2016 年 11 月 23 日 上午 1:55 
The combo is core, 2 or 3 of each is not absurd in any deck
hikaru702 2016 年 11 月 23 日 上午 2:06 
Well, if you only depend on that, Goblinmount (or any big body ward, even Ancient Elf) says hi.

And I had to apologize, not really; while it might be true to Cerberus, for Phantom howl, it'd be situational at best, depending on your deck. While it does give 5 attack for 4 cost, it eats around 5 shadows, and worst case, it can distrupt your combo flow or even field, as it requires you to have an empty field for max efficiency.

But what am I to say, as what Repliku says, is, by itself, an opinion, and obviously I have no right to decline. Nor I should.

Well, back to what I'm going to type.

----------

As usual, deck list please~

There's many combo in Shadowcraft that you can try - of course, the result depends on what you're building. BUT if you really don't know, try using decks from the net and see which one you are comfortable the most.

From what I see, Cerberus & Fly Lord is somewhat a staple in most builds.
If you love One Punch capability, use Deathly Tyrant build. 15 damage FTW. Which IMO is similar to the cerberus+ghost combo, except it requires 7 extra shadows, an extra 4 damage and no Legendaries required. Please don't mix Cerberus with Deathly Tyrant please; 19 Damage? That's cancer to your opponent.
If you love Field Control... I think you can check the net for this one.
Need an agressive build? Ghost mode.
Need to troll Forest Purgatory? Bring PtP and do a Turn 6 PtP activation for maximum burn.

For spells and amulets, it really depends on what you feel like your deck is lacking.

If you feel like needing more AoE destruction, Foul Tempest.
Need draws? Max conversion and bring Spirit Cycle.
Need more big-body killer? Deathbringer, Soul Tempest or Void Call. Depends which cost you're comfortable with. I'd prefer Deathbringer though.
Need souls ASAP? Midnight Haunt. or Burial Grounds.
Need more pressure? Bring spells and units that summons ghost.

For neutral cards, there's some that I felt recommending:
  • BELLRINGER ANGEL. PUT IT IN YOUR DECK. NOW. LOL. Jokes aside, while it might look like a weaker Skullcradle, the fact that it has ward makes it more valuable than the latter.
  • Unica - If you feel like your HP's not sustaining well, take this with you. This card also acts like cancer for aggro builds. Of course, try it out and test whether this card is actually your cup of cappucino.
  • Angelic Barrage - I dunno, but I feel like it's a staple for most of my deck; its capability to sweep many clans make its usefulness Themis-like. Of course, if you don't value your shadows, use Foul Tempest instead. Also, this one hits the player too, if you need the extra 1 damage.
  • Altererd Fate - This card do two things, replace your crummy draws and fill you with extra shadows (with an average of 5 extra shadows per use). What do you need more? Use at your own risk, as it does not stop you from having more crummy draws.
  • Odin and Execution, but I think this is elementary. And situational at best.
    最后由 hikaru702 编辑于; 2016 年 11 月 23 日 上午 2:13
    Lames 2016 年 11 月 23 日 上午 9:12 
    If you're playing against Haven scoop it up and go to game 2. Having been on both sides fairly often this is the worst matchup in the game by far.
    最后由 Lames 编辑于; 2016 年 11 月 23 日 上午 9:12
    Separa 2016 年 11 月 23 日 上午 11:03 
    引用自 Lames
    If you're playing against Haven scoop it up and go to game 2. Having been on both sides fairly often this is the worst matchup in the game by far.

    Scoop up the win or the loss? Haven can be tough for Shadow, but it's hardly impossible. If you run with a good amount of bane and/or removal cards; it won't matter how strong Elana makes the Haven's followers, they'll be toast. Shadow also has plenty of wards, to slow down/stop Haven's storm cards. So basically; it really depends on each player's deck, luck and various other factors.

    That said; decks that rely too heavily on ghosts and/or cerberus probably will get demolished. I know those are popular, but Haven will heal right through that.
    最后由 Separa 编辑于; 2016 年 11 月 23 日 上午 11:10
    Sweetie 2016 年 11 月 25 日 上午 1:59 
    Thanks for the advice, everyone. I have a lot of trouble against Haven, Rune, and Dragon honestly. But,I think it mainly has to do with how I have my deck setup. I try changing things around if I feel like I am lacking somewhere, but I am still having a difficult time overall.

    I am not a big fan of the Deathly Tyrant option, personally. I do not like decks that solely rely on one card to destroy the opponent. I like to have more variety than that.

    I have honestly been using my Shadows for summoning zombies with my (3) necromancer cards, the warrior that has a 4 hit damage fanfare that costs 6 shadows, I have 3x Undying Resentment for damage dealing here and there(I also use it with shadows if necessary, too), I have 3x deathbrands. I like that they only cost 3 card points to use and destroy enemies lower or higher than 3 defense(with 4 shadows). Umm.. Orcus for a heal, Andras for his storm.

    Those are ALL of my shadow uses in my deck. I am guessing using the necromancer that summons a zombie is not very useful, huh ? I found it pretty useful in my earlier matches but now I am not too sure anymore.

    I have also been using the 'Playful Necromancer' for summoning two ghosts and doing a total of 7 damage together. I have 2x Ghostly Riders, but I do not know if I need a lot of ward-having allies. I tried having 3x Spartoi Soldiers, 1x Skeleton Viper, 1x Bellringer Angel, 1x-2x Angelic Sword Maiden.. Not all of them together, but a mix.

    So, ideally, I should only have 2x Amulets for Shadow craft ? I had 3-4 most of the time. Burial Grounds 3x and 1x Spirit Cycle.

    Anyway, so it sounds like 3x Cerberus and +1x ghost summoning spell is not the greatest idea either. Haven can crush it ? I actually want Cerberus in my deck at some point, but I do not know what else works well besides ghosts and dealthy tyrant.

    I have 1x Lord of the Flies, but no Cerberus.I have 1x Mordecai, 2x Andras, 1x Soul Grinder, Undead King x3, 2x Necropolis Queen, 2x Orcus when it comes to my higher shadowcraft-related cards.

    I have no idea what, "Forest Purgatory" is like.

    Field control sounds interesting, but I also do not know how it works either. I like a balance with my cards rather than relying on one card to win the entire game for me. I am not sure about spamming ghosts(with cerberus) either.

    Should I only be using my shadows for things like Deathly tyrant and spells ? I have no idea how many 'tanks' I need, or if I should focus on a lot of 'drawing cards' power, or 3x Skull Riders with their 4 damage fanfare, or something else.

    Sorry for the long response and for reading this far. This has been informative.
    Sweetie 2016 年 11 月 25 日 上午 2:03 
    Also... I seem to have a difficult time surviving until 7-10 card points. I think my early game is terrible no matter what I do to compensate it. Like wards and such.
    Sweetie 2016 年 11 月 26 日 下午 9:45 
    Aw.. No reply back.
    Separa 2016 年 11 月 27 日 下午 9:05 
    I'm tired and I'm short on time, so this won't be the best reply; but your deck sounds a little too unfocused to me. It's well-rounded, which is nice; but it doesn't sound strong enough in any given area, to really stand out or to stand strong. So my advice? If you don't like the Deathly Tyrant option; you could opt for a storm-focused build instead, with wards and destroy spells to fill in the gaps and buy you time. You could also consider combining Urd with cards like Rabbit Necromancer, Necroelementist, Mordecai, Gilgamesh, etc.; they all get a lot of benefit, from Urd. I also happen to be a fan of the Commander of Destruction. It costs 4 shadow, to be at its strongest; but at its strongest it has a high amount of damage for a ward. So if you can spare the shadow; it's a strong option, for defense and offense. Evolved and with the shadow; it's a 5orb 7/8 card with ward, which is amazing mid-game. You can use it almost as soon as evolve opens up.
    最后由 Separa 编辑于; 2016 年 11 月 27 日 下午 9:07
    プリンツ・オイゲン 2016 年 11 月 27 日 下午 10:02 
    From personal experience.

    Must have seems to be Cerberus, Playful Necromancer, Death Brand, Call of the Void,

    Cerberus
    - kill, damage, buff
    Death Brand
    - kill those super powerful monsters they summon
    Call of the void
    - kill those super powerful monsters they summoned
    Playful Necromancer
    - direct attacks or kill the weakened
    - sacrifice those ghosts ( if there is any around to draw)

    But i just started 3 days ago so ya

    p.s. learned about phantoms howl ( thanks steam forums!)
    最后由 プリンツ・オイゲン 编辑于; 2016 年 11 月 27 日 下午 10:41
    ElziEpsilon 2016 年 11 月 28 日 上午 11:46 
    I main Shadow and so far I've been doing fine without a single Cerberus. I know it's a great card, but getting 3 legendaries is very expensive, so that's a long-term goal for me. I recommend getting 2-3 Death's Breath first. Powerful card, one of the best wards in the game, the kind of thing you save up shadows for. Also, getting 3 is cheaper than getting a single Cerb.

    Also, here's a few other good cards that don't look like much at first glance: Skull Beast, Skeleton Knight, Spartoi Seargant, Spartoi Soldier, Rabbit Necromancer.

    And make sure to put Soul Conversion to good use. Killing off your own followers might seem like a big sacrifice, but most of the 1-2 PP ones are good targets. Especially if you're running out of cards in your hand. Remeber that you gain shadows from each of your card that leaves the game, except when they're banished. This includes spell cards when they get used.
    プリンツ・オイゲン 2016 年 11 月 28 日 下午 12:18 
    引用自 ⑨ ElziEpsilon
    I main Shadow and so far I've been doing fine without a single Cerberus. I know it's a great card, but getting 3 legendaries is very expensive, so that's a long-term goal for me. I recommend getting 2-3 Death's Breath first. Powerful card, one of the best wards in the game, the kind of thing you save up shadows for. Also, getting 3 is cheaper than getting a single Cerb.

    Also, here's a few other good cards that don't look like much at first glance: Skull Beast, Skeleton Knight, Spartoi Seargant, Spartoi Soldier, Rabbit Necromancer.

    And make sure to put Soul Conversion to good use. Killing off your own followers might seem like a big sacrifice, but most of the 1-2 PP ones are good targets. Especially if you're running out of cards in your hand. Remeber that you gain shadows from each of your card that leaves the game, except when they're banished. This includes spell cards when they get used.

    I'm a bit new, but I think Cerberus is a core to shadowcraft due to the the ability to deal 10 direct damage.

    Shadow Howl + Cerberus.

    Evolve Ghost (3+2 from coco?) + (Ghost # 1 2 3) 3 damage + 2 damage from Mimi? = 10 direct damage? [ assuming 4 ghosts + no ward on enemy side]
    最后由 プリンツ・オイゲン 编辑于; 2016 年 11 月 28 日 下午 12:19
    ElziEpsilon 2016 年 11 月 28 日 下午 1:56 
    Oh, sure. Everyone says Cerberus is a core card. It's just, you know, over 10k vials for a set of 3. If a new player can even get that much, I think there are more economical ways of spending all those resources, like crafting 10-20 other core cards, or building usable decks for several classes.
    最后由 ElziEpsilon 编辑于; 2016 年 11 月 28 日 下午 1:57
    プリンツ・オイゲン 2016 年 11 月 28 日 下午 2:05 
    引用自 ⑨ ElziEpsilon
    Oh, sure. Everyone says Cerberus is a core card. It's just, you know, over 10k vials for a set of 3. If a new player can even get that much, I think there are more economical ways of spending all those resources, like crafting 10-20 other core cards, or building usable decks for several classes.

    3 days of re-rolling for 1 Cerberus~


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    发帖日期: 2016 年 11 月 23 日 上午 12:34
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