Shadowverse
D-Shift + Giant Chimera
EZ GG :steamfacepalm:

I'm not playing runecraft (d-shift) because in my opinion it isn't any fun but just lost to a grand champion d-shift noob I think this will probably drive thousands of players away from this game. :steamsalty:

We need some conter to this except playing aggro all the time
< >
Visualizzazione di 1-15 commenti su 15
Yeah Dshift is our ultimate antifun, singleplayer clownfiesta. As long as we have sword and blood in game Dshift should not have high plays in meta
Slower than normal DShift
And Normal DShift currently has a 43% winrate
https://my.mixtape.moe/gjnatk.jpg
Dshift winrate was never problem.

However, if you even try to play control and meet this sh*t i can guarantee after few games of "Jesus-kun pls dont have Lev... f*ck" you swap to something else (*cough* smorc *cough*). I love when i want to try some meme dragon deck and i queue into 3 shifts in a row.

Oh and i would like to know what decks our "master" players are using. aggro/midrange so obviously deck that i have 90% winrate is not as cancerous.

To ppl who think Dshift is high skill deck. No, its not. Unfortunately i played it a lot as a newbie and the main thing is to know which card draw you should use first. Thats f*cking it.

The only thing worst than Dshift is Seraph mirror.
Messaggio originale di 月に叢雲花に風:
Slower than normal DShift
And Normal DShift currently has a 43% winrate
https://my.mixtape.moe/gjnatk.jpg

It's slower but more consistent,since you only really need 1 finisher that is the chimera you can pack lots of removals without having to over-commit on trying to boost dshift early game. It deals with aggro and midrange better than normal shift but get sadface against other controls that have better/faster wincon.
Messaggio originale di Dannicus:
EZ GG :steamfacepalm:

I'm not playing runecraft (d-shift) because in my opinion it isn't any fun but just lost to a grand champion d-shift noob I think this will probably drive thousands of players away from this game. :steamsalty:

We need some conter to this except playing aggro all the time

Yes Dshift is so freakin cancerous. Prepare to wait 5 ♥♥♥♥♥♥ minutes per turn after turn 6 as well just to get your turn skipped 3 times and die.
"the devs promote super light speed FAST game for japaness business men on train"
"never nerf d-shift despite every duel last 99999999 minutes(for boob player only, the other sit and cry) with maximun bm"
does not compute, error 404
Control deck player used ward
It's not very effective
Dshift deck player used free removal
It's super effective
Control deck player used "♥♥♥♥ i need to play every follower i have to win before turn 8"
It's not very effective
Dshift deck player used ♥♥♥♥ ton of free removal + levi
It's effective as ♥♥♥♥
Control deck player is out of usefull cards
Dshift deck player used "no brain no jutsu"
it's super effective
Dshift deck player used 23 to the face chimera


GET REKT NOOB






(literally every game against dshift now)
Ultima modifica da szary; 3 ott 2017, ore 19:20
Messaggio originale di szary:
Control deck player used ward
It's not very effective
Dshift deck player used free removal
It's super effective
Control deck player used "♥♥♥♥ i need to play every follower i have to win before turn 8"
It's not very effective
Dshift deck player used ♥♥♥♥ ton of free removal + levi
It's effective as ♥♥♥♥
Control deck player is out of usefull cards
Dshift deck player used "no brain no jutsu"
it's super effective
Dshift deck player used 23 to the face chimera


GET REKT NOOB






(literally every game against dshift now)


Lol I agree it's ridiculous. After I see the FIRST Dimensional Shift spell on turn 8 I just concede. I'm not about to sit here for 10minutes while they think of the "funnest" way they wanna kill me.
People complain about D-shift, deck that requires alot of setup to win the game while interacting with opponent mainly via spells.
Meanwhile any greedy(?) ramp-dragon deck can can deal 18 dmg on t6 from hand with 0 setup, simply by having 3 cards in hand.

Mah control deck can counter that 18 dmg with ward!
Mah control deck can counter any aggro deck, because it has balanced removal options in it.
Mah control deck can win against everything, but d-shift doesn't let me interact with them, so i don't like it.
It doesn't matter that d-shift does same thing you do to aggro. They interact with you, while you can't(?) interact with them. It's all the same?

This game isn't about control decks.
This game is about swings from one player to other, that could've been noticed in Old Gods draggon mirror, as both players had to stay alive while being able to setup lethal, yeah it could've ended up by who drew ouro and who didn't, but even that thing wasn't the end of world.
It can be seen in Cblood mirrors, if i had to guess as they have ability to manipulate their health decently.

You can't see that in Seraph/Aegis mirrors, as it's all about who gets their shiny thing first.
In general majority of "winconditions" of any control deck aren't interactive.

Dirt Rune isn't control deck, but they can pack a punch and provide fun game.
Heck, pre-nerf Eachtar shadow was all about swings from one player to other, reason i didn't mind eachtar staying same, as it was fair game when you play janky d-shift deck that ends up having 30 shadows by time it can d-shift(might as well replace them with PTP).

You wan't counter to D-shift?

Play all possible DMG-reduction cards that exist. Play haven and have all your cards be untargetable by spells. You surely will win 90% of d-shift games, as it can't interact with you at all, if you so happen to do it.

Despite all that said, meta where you face only D-shift won't be fun and won't happen, as people don't have temper to sit through mirrors and tend to concede if see someone utilizes their removal/draw etc better then they do, so everyone assumes opponent is going off next turn. It's kind of funny to see people concede when you shifted them once and attacked, then taking 3 second pause to see if you can somehow prevent them from winning next turn.

Man, if i were to even remember that game against shift, where guy removed 3 7-9 health bodies and developed board of 5 followers with 5-7 thoughtness. He was running daria and highrolled well, especially to draw 5 cards and afterwards to add onto board two 0 play points 10 drops. Good thing Jabberwock did him justice.
I don't see giant chimera as worth running, when you can usually dshift and win with flame beast or chimera at around turn 7 or 8 anyway.
Messaggio originale di o_O:
I don't see giant chimera as worth running, when you can usually dshift and win with flame beast or chimera at around turn 7 or 8 anyway.

Normally dshift would need to gather their winning pieces and spellboost them sufficiently before they can do their otk combo,meaning they are prone to bricking and easily rushed down. GC is basically a 1-card winner. So,as long as you keep removing opponent's followers you will eventually win through its effect alone.
again this boring solidär decks :(
Ultima modifica da Zelotis; 6 ott 2017, ore 9:34
the problem with slower controlldecks then normal d-shiftz is: they lose to normal d-shift.
ppl will stop playing chimera sooner or later and go back to normal d-shift.
Messaggio originale di Habertod:
the problem with slower controlldecks then normal d-shiftz is: they lose to normal d-shift.
ppl will stop playing chimera sooner or later and go back to normal d-shift.

they only using giant chimera right now 'cause it's new. i agree that ppl will go back to normal effective d shift soon
playing loki turn 8 and chimera at 9 to kill ur opponent is also fun =)
< >
Visualizzazione di 1-15 commenti su 15
Per pagina: 1530 50

Data di pubblicazione: 3 ott 2017, ore 0:06
Messaggi: 14