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PS: I wrote this when the bar was about to reach 100%, but for some reason even after it reached that number, the screen decided to sit around for another 15 minutes. At least I should be able to get in now.
1) mobile games usually update through shops like the play store, just like what I was talking about with Steam. I would be complaining about it there too.
2) The enhanced power of a computer should make things go faster than on mobile, so I would hate to see how long it takes on a phone.
3) I fail to see how any of that excuses mid-game download times longer than the download and installation of the entire raw game.
it doesnt matter how powerful the computer if the game is not optimized,look at ported games reviews on steam,so much ppl complaining the game cant run properly even they have powerful PC
because you actually run 2 things :running the game & installing , not just installing the game
Fine, ports can be slower, but seriously, it took way longer than the initial download time just to check the version and (presumably) download patches. The game itself plays just fine. Perhaps my second point wasn't as valid, but there's still a problem.
Your last statement also doesn't really make much sense. Anyway, saying "It's a mobile game port" does not suddenly excuse incredibly bad design. "Explain," maybe, but not "excuse."
name 1 mobile games on steam that download all data before the game launched,i dunno