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번역 관련 문제 보고
Yeah, no. My point still stands, since I was refering to the "classic" Dshift which uses Flame Destroyer. The weakness of this deck was (besides speed), wards on the last turns like against Roach but they have solved this "problem" with Harness combo, but to pull this combo they need more time and they brick more often.
Edit: I'm trying personally Dshift with Harness, that's why I'm saying it bricks more than the previous one, I'm trying both and I have better chances at not bricking with Flame.
The traditional decklists can afford more removals for your wards and need to spend less time drawing at the expense of controlling
You don't. That's the whole point of why it almost auto wins vs slow decks
The same that it would not work with only one Dshift since "usually" in a turn the damage dealt should be around 14, not enough for 20 (but with PR...).
All that annoys me from the new Dshift is PR, really. It's quite frustrating to face a Dshift to eat later on 3 PRs at 1 cost so it deals 6 damage to face, which is usually enough for one Dshift to kill. Alright, it's rare to eat the 3, but if you add Levi to the formula well ♥♥♥♥ happens.
Faced today another Dshift that left me at less than 10HP just by spells that hit my face, I won cause it was flame destroyer Dshift and the wards worked, probably he bricked early on. But let me tell ya, if that was Daria or even Dirt I would have lost hard.
Spellboost is a very troubling mechanic since you basically, inadvertedly make all spells feel too cheap considering all the synergies that it does for a single class. 1 mana discount your hand by 0-8 > Dragon Oracle. You can basically feel that it's justified for Angelic snipe to be nerfed to 2 mana just cause it's too good in Rune Spellboost deck.
Some people seem to have perfect to access to their whole deck as they wish while their opponent always has all the answers minus one huh ?
It's the same both ways? Chances are that he won't have it, chances are that you won't have it.
If you don't draw an Albert as Sword (suppossed win condition), the same that maybe he won't draw a Dshift or he draws it too late since it needs to be spellboosted, or he draws it with no combo at all. Good job on 3 Dshifts at 0 cost with not a single follower on the board/hand, that has happened before more than once.
The chances to brick of Dshift is one of the highest I have ever seen, yet I'm assuming that he has a good hand so you have to force him. Imagine now what usually happens with Dshift, you win by default unless you take 20 turns.
Dshift doesn't have to draw a specific removal meanwhile.
That's why Dshift is super matchup reliant. Because if you have all the reach you need to kill them they will have a hard time to react if they don't have the cards to adapt.
This issue doesn't exist vs slow decks because they won't be putting pressure before long enough to start getting removals if you didn't have enough at the start.
And "it bricks" isn't an argument. Control decks that are its easiest matchups also brick. Hell even Tempo Rune hard bricks lots of times and you know that the deck is still tier 1.
The deck bricking is not related to counterplay and isn't relevant here.