Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is new voice dialogue, but also less when it comes to selecting a squad and the soldiers in them, along with other aspects that feel more silent and less alert. Ten Hammers should have improved A.I. behaviors, especially when enemy soldiers come in close. As far as I know, there are no hand-to-hand combat mechanics. Too much micro and not enough automation for important situations. lol Medics at casevacs? I'm not convinced versus the original casevac experience either. Some changes are quite odd here. Enemies also spawned randomly in different places of the original and that changed the experience at times. Not all were shown on the GPS and that added to surprise, but when an area was cleared without having to erase spawns, it was simply cleared.
i really wanted to like this game but it just too broken...
in mision six (were i just give up) is were all the problems of the game shine at it best.... inconsistency and broken cover system, low AI of youre squad, lack of cover and flanking options in the maps (mosly ending in bottle necks), enemies still shot you even if they supres (even if you have a full squad shooting a enemy bihind cover and you try to move the other sqquad, the enemy can still shot the moving squad, so yeah, theres no supression)
and theres more problems that make the game too tedius and not worth it..
Yeah, it does almost everything worse than the original game. The first one is the best by far and the one I replayed the most. It is not perfect but more balanced. Even the gore mechanic added to Ten Hammers is laughable and generic at best. lol Everything is more generic and cut down. One of the things done better are tactical options with vehicles and a more diverse team selection, but some of that is ruined by poor gameplay design around spawns and environments. By the point of Ten Hammers, an overhaul of the A.I. squad behaviors was definitely needed.
My friend used to tell me Ten Hammers was good, and that he liked it back then. Some others back on Xbox Live said the same because they never played the first game. I guess a lot of people never played the original, actually. I went in wanting to love Ten Hammers, but I just find it to be okay at best.
I was still able to finish it, and it had a few really good missions, but I was sure glad it was over when I did. I bought the PC version a couple years ago because it was cheap. Unfortunately, it seems to be unplayable because it crashes whenever one of your squaddies gets shot and triggers the slow motion camera. Maybe that's for the best because I remember some parts of this game making me really mad.