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I have not experienced scaling tied to dungeons or sleeping... just zones and mobs being Player Level or Zone's Max Level, whichever is lowest. So as you level-up, lower-level zone will always be under your level.
Edit, the first zone (including around the first dungeon) is caped at 3. The second is partly 6 and 12.
outdoor areas are fixed level bound, dungeons are fixed level envined with the diviculty you choose there.
Gully with as much defense & hp as possible, perks geared towards damage shields. Use her as a tank to taunt and keep high damage shields so HP of party members is rarely touched. Garrison with as much critical percentage as possible so he can one-shot anything. Bretto just keep the heals and cleansing going.
If you really want to grind levels though... you can max everyone out in a short period of time by just fighting the Airship Pirates over and over as they scale with your level. Near end game it makes easy work to bring the characters you never used up to max level within just a couple battles that way.
My suggestion though would be to spend some time farming fish so you can turn them in for Shadowcoins to buy more perk point books rather than grinding levels out as you'll hit level 30 organically before the game is done anyways if you just go through dungeons once at the regular difficulty then a second time at the highest difficulty. This will also be recommended anyways for beastiary completion and obtaining gold and needed items.