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Aaaaand shading done:
Vils then asked to add one version with both front and back showing, meaning booty and pusseh:




Almost done, with better quality:
And the finished version of the pipes, including the cutting for Desva to add into the game:
This is a preview of what it looks like in the environment:





And he updated the cutscene on the rooftop, but he's not done yet, since he had to do it again because of a merge conflict:


LenChi asked that she make her bra cups a little bigger so it's easier to read:


There was a lot of discussion regarding what it should look like, and by a lot, 









He worked a bit on the truck design.





LenChi requested two small changes:




LenChi worked alongside Vils on a variation for Zoey's coat for the flashing mini game. This is what the sketch looks like:
"I got into a tangent in my own head, so I want to explain an idea first that I thought was really lewd.






And a preview of what they look like in the environment:




Almost done:
Finished version:

Vils, Nox, Rokean, and Turkiz liked option 7, as it would feel very Lio-coded, since he would customize it and make it more "his".

For the Res District, he managed to go from 60~80 FPS to 130~140 FPS
Then SOMEHOW he managed to squeeze out even more optimization. From 60~80 FPS to 210~220 FPS!
Bear also worked on Desva's idea for the outfit on the conveyor belt in the tunnels. He worked on the basic mechanics of being able to manually manipulate the conveyor belts:

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