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On the other hand, it's not what I'd call an urgent issue.
Most definitely
Yes, that's true. You can also now change target just by moving the cursor to a new enemy while holding a button down.
I still mash it though, can't help myself.
Anyway, we are trying to push the test build now, fingers crossed.
In order to test the no_autoattack open custom_settings.txt (located next to the exe) and add to it line
auto_attack = "1" #Enables autoattack, this can be set to zero to disable, experimental!
and then change 1 to 0 (zero). Please report feedback in the new thread in the test branch subforum :-)
In the last update, we added an option to disable it via the config file. If it's popular we will eventually incorporate it into in-game options.