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The first phase of full controller support will affect menus and GUI, in-dungeon controls come later. The first phase will come soon, just got to test it properly after I get back from Digital Dragons (so ~3 days)
Totally looking forward to it! I'm especially curious how you will properly adjust using different active cards in the belt - especially with many active cards, switching between them with the cross is... subpar at best. Tried a controller run with my new lvl8 daredevil mage yesterday evening and died right at the first monster pack... :-D
Unfortunately that part of the GUI we consider being "in dungeon combat" so it's not in the first rollout. We still don't have a good idea how to handle this, controller only has so many keys :|
I bought a controller over the weekend so I could use it on dead cells, because that game seems better with a controller.
This game is only on PC, right?
Regarding controller on PC, it usually feels better to play on it, as you can sit back and relax more, whereas on KB+Mouse you have to be over a desk.
Well, I play 95% of my games on my couch in the living room - way more comfortable. Desk PC is only for strategy games and its like., which are not playable with a controller at all.
Intested brainnwave rig as an input device a decade ago. It didn't work :-D
Not impossible ;-) Just wait until we get our hands on a touchscreen!