REDCON
Coqui333 Jul 23, 2019 @ 6:49am
Can someone help me pass 61%?
I'm stuck and as much as I look for solutions on youtube I only find people who use the nukes. The point is that I've already spent all of them before. Any ideas to pass it on?
Originally posted by Ryuu:
https://steamcommunity.com/sharedfiles/filedetails/?id=1815082244
Actually the principle is pretty easy: just strike the Scrambler with all 3 rockets from the beginning. Initial damage + fire are enough to bring it down, while toxin prevents soldiers from repairing it and putting out fire. Before getting destroyed Scrambler can turn back 1-2 rockets, make sure that it's only a regular rocket.

Power down Medical station until you need it to prevent rockets getting offline and delaying reloading.

You don't need any personnel in radar station since rockets have 100% accuracy anyway, and showing rooms under attack works as long as the room is online. You can later power it off.

Of course it also helps having hotkeys on PC version. I've started on mobile but switched to Steam as soon as i've seen the game here.
< >
Showing 1-11 of 11 comments
Ryuu Jul 23, 2019 @ 3:03pm 
Hmm, i see you don't have this game on Steam? Are you playing on mobile?
If not — can you upload your save? I don't remember that level, is that a "puzzle" level where you can only use what's given to you? Is that the one with a lot of lasers?
Coqui333 Jul 25, 2019 @ 8:12am 
Originally posted by Ryuu:
Hmm, i see you don't have this game on Steam? Are you playing on mobile?
If not — can you upload your save? I don't remember that level, is that a "puzzle" level where you can only use what's given to you? Is that the one with a lot of lasers?

I play it on mobile, and the level is one where you only have one Viper missile, one Python and one Taipan.
Ryuu Jul 25, 2019 @ 8:20am 
Ok, wait, i have a save on mission 57 :) Will try getting there and recording.
Coqui333 Jul 25, 2019 @ 11:29am 
Originally posted by Ryuu:
Ok, wait, i have a save on mission 57 :) Will try getting there and recording.

Ok thanks ;)
Ryuu Jul 25, 2019 @ 11:41am 
Damn, i wanted to record 57-60 as a bonus so show ultimate takeover approach, but the stream didn't get recorded :(
But at least i've reached mission 61 :)
Coqui333 Jul 25, 2019 @ 11:44am 
Originally posted by Ryuu:
Damn, i wanted to record 57-60 as a bonus so show ultimate takeover approach, but the stream didn't get recorded :(
But at least i've reached mission 61 :)

Oh
The author of this thread has indicated that this post answers the original topic.
Ryuu Jul 25, 2019 @ 12:23pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1815082244
Actually the principle is pretty easy: just strike the Scrambler with all 3 rockets from the beginning. Initial damage + fire are enough to bring it down, while toxin prevents soldiers from repairing it and putting out fire. Before getting destroyed Scrambler can turn back 1-2 rockets, make sure that it's only a regular rocket.

Power down Medical station until you need it to prevent rockets getting offline and delaying reloading.

You don't need any personnel in radar station since rockets have 100% accuracy anyway, and showing rooms under attack works as long as the room is online. You can later power it off.

Of course it also helps having hotkeys on PC version. I've started on mobile but switched to Steam as soon as i've seen the game here.
Last edited by Ryuu; Jul 25, 2019 @ 12:45pm
Coqui333 Jul 25, 2019 @ 12:42pm 
Originally posted by Ryuu:
https://www.youtube.com/watch?v=xEsUkz60GBQ&feature=youtu.be
Actually the principle is pretty easy: just strike Scrambler with all 3 rockets from the beginning. Initial damage + fire are enough to bring it down, while toxin prevents soldiers from repairing it and putting out fire. Before getting destroyed Scrambler can turn back 1-2 rockets, make sure that it's only a regular rocket.

Power down Medical station until you need it to prevent rockets getting offline and delaying reloading.

You don't need any personnel in radar station since rockets have 100% accuracy anyway, and showing rooms under attack works as long as the room is online. You can later power it off.

Of course it also helps having hotkeys on PC version. I've started on mobile but switched to Steam as soon as i've seen the game here.

Thanks ;) i'm going to try it soon. If functions i'll mark it as answer.
Ryuu Jul 25, 2019 @ 12:50pm 
The puzzle level where you only have 4 lasers is gonna be much more difficult :) i think it's around 80%

Especially since i hate getting casualties or getting rooms destroyed because it decreases score → credits.
When room gets destroyed it deals additional damage to overall fortress structure and score includes that in calculations.
Last edited by Ryuu; Jul 25, 2019 @ 12:51pm
Coqui333 Jul 27, 2019 @ 9:55am 
Originally posted by Ryuu:
https://steamcommunity.com/sharedfiles/filedetails/?id=1815082244
Actually the principle is pretty easy: just strike the Scrambler with all 3 rockets from the beginning. Initial damage + fire are enough to bring it down, while toxin prevents soldiers from repairing it and putting out fire. Before getting destroyed Scrambler can turn back 1-2 rockets, make sure that it's only a regular rocket.

Power down Medical station until you need it to prevent rockets getting offline and delaying reloading.

You don't need any personnel in radar station since rockets have 100% accuracy anyway, and showing rooms under attack works as long as the room is online. You can later power it off.

Of course it also helps having hotkeys on PC version. I've started on mobile but switched to Steam as soon as i've seen the game here.

Oh yeah, thanks. It's the vest strategy i have seen in all Redcon. Just fantastic. Thanks.
Ryuu Jul 29, 2019 @ 3:18pm 
Yeah, rockets are cool with 100% hit rate and toxin + fire combo is deadly, but the problem is that in most levels enemy has 2-4 defense turrets.

I still like using boarding rocket Charon a lot, two lasers are enough to complement it — one fires at Defense control room, so turrets are less effective and other fires at Armory where Charon is heading to finish it off, so enemies would only have simple rifles and no armor.

Also Bloodlust perk is a godsend for boarding playstyle. I've beaten the whole campaign only by boarding except missions where you don't have it available.
< >
Showing 1-11 of 11 comments
Per page: 1530 50