Overload

Overload

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KoloAdm May 3, 2021 @ 8:46am
Why are there no new updates in overload?
Why are there no new updates in overload? I like this game but I think every good game should be updated from time to time. And since overload the update I haven't seen for several months.
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Showing 1-11 of 11 comments
luponix May 3, 2021 @ 10:12am 
because it is mostly finished and revival productions disbanded. however there is still a lot of maps and campaigns coming out that can be found on https://overloadmaps.com/ ,aswell as there being olmod which is an active community modding project https://olmod.overloadmaps.com/
Jaknet May 3, 2021 @ 3:35pm 
Just to add, Revival disbanded due to not enough sales to keep themselves going as a company, unfortunately.
happygreenfrog May 9, 2021 @ 1:39am 
Originally posted by Valden21:
The company doesn't exist, sadly. Have no fear, though, for lo, the first two Descent games are on Steam, and they were made by the same people. Ignore the third one; that was a different company, and it shows.

Well... Descent 3's studio was... actually still technically the same studio...? Well, half of it. But also with some new members to fill in the gaps iirc. It's... a bit complicated. Technically the ones who worked on Overload are the same ones who worked on Descent 3 from what I recall... because the other half of the studio became Volition. Look into the history of Parallax Software and Volition if you wanna know more details.

However, the part where the project was, nonetheless, handled very differently, by only about half of the original team, definitely does show. I mean, I say that as somebody who actually likes Descent 3 from what I've played of it, but it's pretty obvious there were... things not going to plan with that game's development still, and I really do get why 3 is so divisive like that and don't blame people for not liking it honestly.
Disbanded? I'm really sad for this. :layers: I hoped for real nextgen Descent!

Looks like we have to play Descent 1,2, and Overload forever.
Roverton May 15, 2021 @ 12:43pm 
And Descent 3 and Forsaken and Sublevel Zero in my opinion. Also Everspace is good.
Originally posted by Đeath’ş Aļļ | Horst Fuchs:
Disbanded? I'm really sad for this. :layers: I hoped for real nextgen Descent!

Looks like we have to play Descent 1,2, and Overload forever.
You got nextgen Descent. I don't understand your comment?
Originally posted by happygreenfrog:
Originally posted by Valden21:
The company doesn't exist, sadly. Have no fear, though, for lo, the first two Descent games are on Steam, and they were made by the same people. Ignore the third one; that was a different company, and it shows.

Well... Descent 3's studio was... actually still technically the same studio...? Well, half of it. But also with some new members to fill in the gaps iirc. It's... a bit complicated. Technically the ones who worked on Overload are the same ones who worked on Descent 3 from what I recall... because the other half of the studio became Volition. Look into the history of Parallax Software and Volition if you wanna know more details.

However, the part where the project was, nonetheless, handled very differently, by only about half of the original team, definitely does show. I mean, I say that as somebody who actually likes Descent 3 from what I've played of it, but it's pretty obvious there were... things not going to plan with that game's development still, and I really do get why 3 is so divisive like that and don't blame people for not liking it honestly.
Quake 3 and UT3 get the same rejection. It's the gamers that like the older versions and wanted the exact same thing made again.
Last edited by ♂TheBlasterMaster™✞; May 17, 2021 @ 6:48am
PerfectPencil May 24, 2021 @ 11:43am 
Originally posted by Roverton:
Also Everspace is good.
Everspace 1 & 2 are insanely good, but the ships don't have the agility that you get from Descent.

Honestly, I think the Descent genre will remain under the radar for most people. 6DOF games usually don't even touch on the true "freedom" portion of that acronym like Descent did. Having complete control over an object in 3D space is complicated and I would go even as far as to say it's too complicated for the average player.

That said, i kickstart everything I see that attempt to dip its toes into this Genre.
Ben Hur Jun 23, 2021 @ 4:37am 
Originally posted by TheBlasterMaster™:
Check this out https://store.steampowered.com/app/1311570/Desecrators/
It's like Descent meets Forsaken,
No Multiplayer = NO WAY !...AND no joystick support // Never any way

Play Overload with OLMOD and you are fine
Last edited by Ben Hur; Jun 23, 2021 @ 4:38am
Originally posted by <VEX> Ben:
Originally posted by TheBlasterMaster™:
Check this out https://store.steampowered.com/app/1311570/Desecrators/
It's like Descent meets Forsaken,
No Multiplayer = NO WAY !...AND no joystick support // Never any way

Play Overload with OLMOD and you are fine
It has controller support. To each their own. For me. Overload no Coop, no way. PvP gets old real fast.
Last edited by ♂TheBlasterMaster™✞; Jun 24, 2021 @ 11:20am
Miasmic Jun 25, 2021 @ 12:06pm 
Originally posted by PerfectPencil:
Originally posted by Roverton:
Also Everspace is good.
Everspace 1 & 2 are insanely good, but the ships don't have the agility that you get from Descent.

Honestly, I think the Descent genre will remain under the radar for most people. 6DOF games usually don't even touch on the true "freedom" portion of that acronym like Descent did. Having complete control over an object in 3D space is complicated and I would go even as far as to say it's too complicated for the average player.

That said, i kickstart everything I see that attempt to dip its toes into this Genre.


Originally posted by PerfectPencil:
Originally posted by Roverton:
Also Everspace is good.
Everspace 1 & 2 are insanely good, but the ships don't have the agility that you get from Descent.

Honestly, I think the Descent genre will remain under the radar for most people. 6DOF games usually don't even touch on the true "freedom" portion of that acronym like Descent did. Having complete control over an object in 3D space is complicated and I would go even as far as to say it's too complicated for the average player.

That said, i kickstart everything I see that attempt to dip its toes into this Genre.

This is very true and likely why the genre will always remain niche. Like arena FPS, not only is the skill ceiling high, the floor is also high
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