Bad Caterpillar

Bad Caterpillar

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M.Sqrl Dec 30, 2016 @ 12:47pm
Extra life
It doesn't seem like any amount of points nets an extra life... am I wrong?
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Showing 1-15 of 19 comments
22Ƹ 🌟 Jan 5, 2017 @ 10:51am 
no this is old school shoot em up` arcate style, its easy enough mate
kriswd40  [developer] Jan 13, 2017 @ 7:19am 
Yeah no extra lives. It is something I considered but I didn't want people that were playing for the top high scores to be going on forever and ever.
z00t May 13, 2017 @ 7:37pm 
That is a shame really.

@kriswd40. How about one extra life per 100,000? Without being killed - being killed resets the counter. Only one additional life allowed in reserve at any time, so no stacking up one every 100,000.

Also, how about 2 more achievements? 40 and 50. Making 13 in total, which is a nice number, being prime and all. This is without any extra lives.

Just a thought on what might make a very,very addictive game even moar addictive. :grinsam:
kriswd40  [developer] May 15, 2017 @ 8:08am 
I'll probably do a sequel to this some day and consider extra lives again, but it really skews the high scores at this point if suddenly you get one more player than before.

I'll think about the new achievements. I'm knee deep in making a new game right now though so not super focused on improving old ones.
Milouze Apr 4, 2018 @ 12:49pm 
Without extra lives or checkpoints, I would not want to go beyond level 30.
This is repetitive enough up to level 30 so please kriswd40, do not add new achievements to the game. The achievements look fine as they are today.
Last edited by Milouze; Apr 4, 2018 @ 2:43pm
kriswd40  [developer] Apr 4, 2018 @ 2:41pm 
Yeah I agree, you'll spend forever playing the game to get high scores if I added in extra lives to the mix too.
rebelstar5 Jul 6, 2020 @ 1:39am 
Any word on a sequel?

Looks like I'm the only person still playing this. A shame, because it's become one of my favourite arcade shooters.
kriswd40  [developer] Jul 11, 2020 @ 3:47pm 
Originally posted by rebelstar5:
Any word on a sequel?

Looks like I'm the only person still playing this. A shame, because it's become one of my favourite arcade shooters.


Really happy to hear you're still enjoying the game all these years later. No news on a sequel sadly.... I've jotted down a few ideas I'd like add to a sequel but for now I've got other projects I've been working on. Just this year we released Flappy Hypership Out of Control (a small parody game we released on April 1st) and Volleyballed. We're hard at work on Platinum Kill still too, a game we've been working on for many years. We also released Hypership Out of Control 2 last year and have released several updates to it since.
Medic Sep 29, 2020 @ 11:41am 
Originally posted by rebelstar5:
Any word on a sequel?

Looks like I'm the only person still playing this. A shame, because it's become one of my favourite arcade shooters.

I still play this game regulary (I mean every few weeks or month). I'm currently n°9 on high score.:lunar2019coolpig:
Last edited by Medic; Sep 29, 2020 @ 1:44pm
kriswd40  [developer] Oct 30, 2020 @ 11:29pm 
Nice! That's awesome the hear people are still enjoying our game. I go back and play every once in a while too :)
rebelstar5 Nov 1, 2020 @ 5:21am 
I've made it to position 19 on the high score table. I'm getting on a bit, though, and might not be able to better that!

Btw, I always play as Kabuki.
Spacejack_2084 Dec 29, 2020 @ 11:57am 
BC has become a staple on my arcade machine. I enjoy its modern dynamism much more than the stoic (Centipede) or bullish (Millipede) Atari originals. It's like playing Centi-Tempest.
kriswd40  [developer] Dec 30, 2020 @ 1:14pm 
@rebelstar5 - Awesome! We're all the way down at 22 ourselves... but we used to be in the top 10. I guess that shows a lot of people are still playing this game quite a bit.

@Spacejack - That's awesome to hear! Yeah it might look like Centipede but it plays a ton faster. I have an arcade machine too that i play it on from time to time and it's pretty cool. I should try and get a trackball on that too.
Hijong park Feb 8, 2021 @ 10:12pm 
I don't think adding bonus life at certain scores would ruin the arcade gameplay.

Almost every old school Arcade games have bonus life feature. Were they so easy because of it ? Hell no.

Defender, the arcade game that is still considered to be one of the hardest games of all time gives bonus ships at every 10000 scores. Even centipede and millipede, the game your project is based on give bonus at 12000 points.

Extra life is a feature that encourages players to play the game further. It's so satisfying when I lost many lives but managed to recover it with skills.

If you are afraid of dragging the game too long, increase the score required for extra life at each bonus. For example if the first extra life is at 10000 points, make the next extra life require earning 15000, 20000, 25000, and so on.
kriswd40  [developer] Apr 18, 2021 @ 11:32am 
@Hijongpark - Increasing the time of each game is really why I don't want to add this feature. I feel like already if you're getting one of the better scores on the leaderboards, the game drags on too long, adding extra lives at any point really just makes that worse.

To make extra lives work I think I'd have to redo a lot of the game to make it more difficult and I just don't really want to make that drastic of a change. If I ever make a sequel though I'll keep this in mind.
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