Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm just walking, driving, and fast travelling everywhere, doing side missions and grabbing whatever I find in the way.
https://guides.gamepressure.com/watchdogs2/guide.asp?ID=37898
Players nowadays whine too much.
Than they go to the forums and call other of whiners.
=P
It's that towers are an obvious target than, when completed, gives you the full map of an area. Which would be better than drive a bit, get out of car, pulse the scanner, get back in car, repeat over the entire world.
Towers respect the players time better than having to walk over the entire game world. Well, the ones in the Mad Max game did, and those were compared to Ubisoft towers.
Though I think what got people complaining about towers is Ubisoft sticking them in every game. People were joking that The Crew was going to have you climbing towers in your car, up until it released.
Anyway, you don't need to get out of a vehicle to have a point of interest to be reveled. Just driving near it will unlock it. Red areas also indicates that there is something there. And will have a little check mark at the map if you already completed it.
You can also just use the gadgets while inside a vehicle if you want to scan around you. And going too far way with automaticaly recover the gadgets.
But you should be able to deploy the drones. Check the Driving hotkeys.
I've also been thinking alternatives to towers that provide some breadcrumbs for players to follow. Only two ideas come to mind:
- Walk into map region. Reveal everything. Not that interesting.
- When you complete one icon on the map, it may reveal other icons. Fluff this as saying that grabbing the object gives key pieces of data that, when combined with data stored online, pinpoints other points of interest. I'm thinking have a bit of randomness to it, where you have a chance to reveal random points of interest based on how many discovered and undiscovered POIs are left incomplete (100% chance if you've completed all discovered POIs). Maybe the data analysis only narrows them down to marking a region on the map and you've still got to go and explore for the exact location.
Of course, I doubt Ubisoft are going to make any changes to this game at this point. At most it's an idea they might use in a sequel if one ever happens.
But I don't see anything I'd recognise as an apartment complex anywhere near the 70, 71 marker.
Could anyone point me in the right direction ?
I posted a screen shot of the map here:
Its just south of the restaurant.
https://steamcommunity.com/sharedfiles/filedetails/?id=1628179606
https://steamcommunity.com/sharedfiles/filedetails/?id=1628179999
Thanks for all the help.
Just a tip for all current and future players, if you zoom into the map until you reach the maximum zoom level, the reasearch points, cash bags/pouches, and other collectibles which have been picked up, will show up as tick marks. This helps with checking later.