Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also I've noticed that brake and accelerate are inverted. I have to bind my accelerate pedal as brake, and my brake pedal as accelerate.
Also the game doesn't recognize the clutch axis. and if I try to bind the cruise control speed up and slow down to my wheel, it thinks the red buttons are a control axis instead of a button.
Im ingame right now, controls 2 section recognises my DFP , but for some reason axis 3 and 4 are greyed out and cant be adjusted.
I had to plug my wheel into my motherboards usb 2.0 slot, I had it plugged into the 3.0 slot ... so now they work...
But, on my playthrough just now, I mapped the wheel/pedals on the ingame control menu, if i turned the wheel left my vehicle would turn right.. and turning wheel right i'd head left, same with the padals, pressing left paddle for brake would cause me to accelerate..
So I mapped the wheel to turn right using the turn left option... and so on...
So the wheel and pedals acts back-to-front, but mapping them in the opposite way they steer and brake/accelerate normally ingame
Its funky to setup but at least ingame they act as normal...
I hope this makes sense ... anyway , I can play the game now with the driving force pro !
http://steamcommunity.com/sharedfiles/filedetails/?id=787325499