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Sets the viewdistance for crops and grass etc. Makes the biggest visual impace.
Set to 2.0 (Default for the Very High setting)
https://i.imgsafe.org/62c928de6f.jpg
Set to 4.0
https://i.imgsafe.org/62c92b1b86.jpg
Set to 6.0
https://i.imgsafe.org/62c94f259f.jpg
Set to 8.0
https://i.imgsafe.org/62c94b9e3d.jpg
Sets the viewdistance for objects like houses and equipment.
Set to 1.0
https://i.imgsafe.org/62d4c47979.jpg
Set to 2.0 (Default for the Very High setting)
https://i.imgsafe.org/62d4e69dc9.jpg
Set to 4.0 (Hard to see any difference, look at the very back there is a single house or two that becomes visible, the effect is more prominent between 1.0 and 2.0)
https://i.imgsafe.org/62d4dd68c4.jpg
I had to google the difference in the texure filtering. Havent reset to Aniso yet.
Should handle the Tesselation quality, like the geometry changes when plowing and cultivating for example. Having a hard time to see any difference though. Notice that lower numbers here mean higher quality. So 0.5 is high quality and 1.0 is medium quality for example
*NOTE* Editing this value below 0.5 has an impact on game loading times. At 0.25 it was 1 minute for me and at 0.1 I waited for 5 minutes then gave up.
I can really not see any difference ingame to be honest, if anyone finds any better examples on what difference it makes please make a comment.
At 2.0 (Low setting)
https://i.imgsafe.org/6334f4d898.jpg
At 0.75 (Very High setting)
https://i.imgsafe.org/63350d101a.jpg
At 0.5
https://i.imgsafe.org/633551cdab.jpg
At 0.25
https://i.imgsafe.org/633553934d.jpg
Sets the amount of crops and grass visible within a specific area. Has a bigger impact on FPS.
Matter of taste at 4.0 I found it to look to compact. Somewhere between 2.0 to 3.0 I thought looked best.
At 1.0 (Very High Setting)
https://i.imgsafe.org/635ab51240.jpg
At 2.0
https://i.imgsafe.org/635aca3e6e.jpg
At 4.0
https://i.imgsafe.org/635a951b0b.jpg
Sets the draw distances for Trees it seems.
See no real point in going over 4.0 for this one.
0.5 (Low Setting
https://i.imgsafe.org/6387a156e1.jpg
2.0 (Very High Setting)
https://i.imgsafe.org/6387a8c54c.jpg
4.0
https://i.imgsafe.org/6387cf2d18.jpg
Hard to show on an image but sets the amount of tracks from your vehicles and equipment. Higher value equals more tracks and thus making them visible for longer.
4.0 (Very High Setting) have doubled this myself without any notice of FPS drops or other issues.
<scalability>
<gpuPerformanceClass>auto</gpuPerformanceClass>
<performanceClass>Very High</performanceClass>
<viewDistanceCoeff>4.000000</viewDistanceCoeff>
<terrainLODDistanceCoeff>4.000000</terrainLODDistanceCoeff>
<volumeMeshTessellationCoeff>0.300000</volumeMeshTessellationCoeff>
<foliageViewDistanceCoeff>7.000000</foliageViewDistanceCoeff>
<foliageDensitySlider>3.000000</foliageDensitySlider>
<lodDistanceCoeff>4.000000</lodDistanceCoeff>
<tyreTracksSegmentsCoeff>8.000000</tyreTracksSegmentsCoeff>
<maxNumShadowLights>20</maxNumShadowLights>
<anisotropy>16</anisotropy>
<maxReflectionMaps>20</maxReflectionMaps>
</scalability>
Runs fine on a 980Ti at 2560x1440.
Shadows are so jaggedy.