Farming Simulator 17

Farming Simulator 17

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Frutz Nov 8, 2016 @ 9:01am
Changing field prices yourself on a map
I want to play on the canada map as it seems like it's the only one out there that is different from the two maps that come with the game. My problem is it was seemingly made for multiplayer in that the fields and farm are huge with good starting equipment. Those things I am able to easily fix but the thing that's holding me up is the field system.

Currently if you download the map all the fields are owned by you. I edited the save file to change all but the 3 smallest to "false" and then tried it only to find buying a field yielded no buy screen. I then realized I needed to add a number next to that for which AI farmer personality owns the field so I took a sample of another game I was playing on a different map and added in those numbers and then fired up the map and sure enough I got the option to do work or buy the field. Only problem though is every field was listed as only 1ha which was 81,000 dollars. These fields in a lot of cases are huge and certainly are more than that.

Is there a relatively easy way to fix this? I feel like I am approaching the limits of my abilities regarding understanding editing the save files. I tried downloading giants editor and gave up on that, I couldnt make sense of it.

On a side note has anyone found a converted Westbridge Hills map yet? Preferably one with animals at the farm. I want the square bigger fields like Canada map but I also want a reason to play it buy saving up for the bigger fields and unlocking them later. When it's all given to me at the start it really kills the fun for me.
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Showing 1-10 of 10 comments
Frutz Nov 9, 2016 @ 7:35am 
was hoping someone had a solution for this
Poison Nov 10, 2016 @ 2:32pm 
I think you change it the same as in the FS11, 13 and 15. But you need to extract and open the map with notepad++ or similar.
I haven't tried this with original maps made by Giants, but it works for mods.

Here's a guide, though the pictures are not working anymore:
http://fs-uk.com/forum/index.php?topic=55177.0
Poison Nov 10, 2016 @ 2:43pm 
Ok, checked around a little. Seems like they have changed the growthtime settings.
"growthStateTime" settings are not in the i3d file anymore.

I will check further and see what I come up with. Interested in this as well :)

Poison Nov 11, 2016 @ 3:49am 
Here's a discussion about the matter: http://fs-uk.com/forum/index.php?topic=186550.msg%msg_id%

There's also a mod out called "FS17 Fast Growth V 1.2" which is pretty easy to use to change the growth time - http://www.modsfs2017.com/fs17-fast-growth-v-1-2-fs2017/

Each number for each crop is the in-game hours for next crop stage. Så change it to any number you want for each crop :)
Frutz Nov 11, 2016 @ 8:37am 
Originally posted by Poison:
Here's a discussion about the matter: http://fs-uk.com/forum/index.php?topic=186550.msg%msg_id%

There's also a mod out called "FS17 Fast Growth V 1.2" which is pretty easy to use to change the growth time - http://www.modsfs2017.com/fs17-fast-growth-v-1-2-fs2017/

Each number for each crop is the in-game hours for next crop stage. Så change it to any number you want for each crop :)

I am a bit confused, did you misinterpret what I was looking for? I wanted to know how to change field prices and/or sizes not adjust yield. I was trying to edit a mod map that gave all the fields from the start to the player. I wanted to adjust the map so I had fields to buy and something to work towards. When I changed the field ownership and added in the AI farmers it gave all the fields the default 80k price and 1hectare (spelling?) size despite them being significantly larger. I am guessing the mod author never entered in the value for the fields when creating the map.

My ability to mod is non-existant. I can change some lines in notepad++ as I did with the field ownership but that's about the extent of my abilities.
Poison Nov 11, 2016 @ 9:19am 
Originally posted by BG79:
Originally posted by Poison:
Here's a discussion about the matter: http://fs-uk.com/forum/index.php?topic=186550.msg%msg_id%

There's also a mod out called "FS17 Fast Growth V 1.2" which is pretty easy to use to change the growth time - http://www.modsfs2017.com/fs17-fast-growth-v-1-2-fs2017/

Each number for each crop is the in-game hours for next crop stage. Så change it to any number you want for each crop :)

I am a bit confused, did you misinterpret what I was looking for? I wanted to know how to change field prices and/or sizes not adjust yield. I was trying to edit a mod map that gave all the fields from the start to the player. I wanted to adjust the map so I had fields to buy and something to work towards. When I changed the field ownership and added in the AI farmers it gave all the fields the default 80k price and 1hectare (spelling?) size despite them being significantly larger. I am guessing the mod author never entered in the value for the fields when creating the map.

My ability to mod is non-existant. I can change some lines in notepad++ as I did with the field ownership but that's about the extent of my abilities.


Haha, omg.
Yes, I mixed things up a little. Was looking around the forums for field prices and also read about crop times in another forum, that's why I must have mixed it up. Sorry about that.

In older FS games you could change the field prices by open up the i3d map file with Giants Editor and change every field price from there.

But since they've changed the field prices in FS17 so you can actually get a price reduction if you're in good standing with the farmer selling it I think it's scripted in another files. Sorry, have not found out any more information so far...
Tamsyn Feb 18, 2017 @ 1:43am 
Apologies for the necro but I felt the information hasn't been answered elsewhere so I'll post my take on this.

From my calculations it appears that the base game calculates field prices using the following formula:-

price = size in Ha x 81000 x fieldPriceScale

This is not exact since the game only shows you field sizes to two decimal places but it is accurate to within a few hundred.

If you want to change this you need to open up the map i3d file (remember to make a backup first!) and look for the field identifier. It will look something like:-

<TransformGroup name="field35" nodeId="2262">

The important thing here is the node Id. You now need to look for a line towards the bottom of the i3d file for a UserAttribute containing this node Id:-

<UserAttribute nodeId="2262">
<Attribute name="fieldArea" type="float" value="10.7818"/>
<Attribute name="fieldPriceScale" type="float" value="1"/>
<Attribute name="npcIndex" type="integer" value="8"/>
<Attribute name="ownedByPlayer" type="boolean" value="false"/>
</UserAttribute>

We can see that this block has a fieldPriceScale attribute which is set to a value of 1. Changing this value will change the price of the field accordingly. If you set it to 0.5, then the new field price will be 10.7817 x 81000 x 0.5 = 435,569.

Of course if you want to change every field on the map, its just a matter of doing a search and replace. For example to set every field to half price:-

Search for:

name="fieldPriceScale" type="float" value="1"

Change to:

name="fieldPriceScale" type="float" value="0.5"

Happy editing :)
Last edited by Tamsyn; Feb 18, 2017 @ 1:44am
Poison Feb 18, 2017 @ 4:46am 
Nice info! Thanks man :)
NeroXQy [FIN] Mar 13, 2018 @ 11:48am 
anyone can help me? im trying to make all my fields for corn just in my test map so i gould do a little silage harvest and i dont want to first go with cultivator and then seeder because fields have crop in it. can i change that somewhere in files?
NeroXQy [FIN] Mar 13, 2018 @ 11:48am 
Originally posted by NeroXQy FIN:
anyone can help me? im trying to make all my fields for corn just in my test map so i gould do a little silage harvest and i dont want to first go with cultivator and then seeder because fields have crop in it. can i change that somewhere in files?
i hope you understand what i mean
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Date Posted: Nov 8, 2016 @ 9:01am
Posts: 10