Farming Simulator 17

Farming Simulator 17

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bigjock85 Dec 21, 2016 @ 9:04am
Sugar beet crates?
Is there any advantage to putting excess sugar beets into crates? It'll look tidier but do they get a higher price when selling?
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Showing 1-9 of 9 comments
(TEAMKILL) Dec 21, 2016 @ 10:06am 
From what I've read there is no reason to do crates other than just for the game play. Its much more labor intensive and frankly frustraiting to use the crate method. Crates would need to be moved around by fork lift style interaction. Which is very clumsy in this game. The little I found on prices never mentioned it being of greater value.
bigjock85 Dec 21, 2016 @ 11:32am 
That's what I thought, just wanted to make sure. I've got 300k (only did a small field) dumped in a shed on chellington V2 so I'll just telehandler them to the pigs. It's a shame the shed does show the levels on the inventory page
Alshain Dec 21, 2016 @ 12:07pm 
There is a reason to do crates if you can get it to work, but it's hard to do because the crates are finnicky.

The logic is this:

Each time you sell a crop, the price drops the moment the load is finished unloading (except in Great Demand). This means it's best to sell as much as possible in a single load.

The biggest tipper in the game carries 59,000 units of beets, is expensive, and requires a dolly or semi to pull it.

A baling trailer can be pulled by a small tractor or even the big pickup and you can stack 2 rows x 5 columns x 3 high full of beet crates with 2000 units in each crate. That comes out to 60,000 units. The trailer is cheap, the vehicle is cheap, the Grimme belt doesn't outcost the cost benefit of this equipment.

As I said, this all assumes the phantom forces these crates generate while interacting with one another doesn't push them off the side. If it weren't for the physics issues in the game, crates would definitely be the best method of sale.
Last edited by Alshain; Dec 21, 2016 @ 12:12pm
(TEAMKILL) Dec 21, 2016 @ 12:40pm 
Spend an hour loading 30 crates for an extra 1k capacity? My logic says you already have the 59k trailer for your wheat barly cannola soy corn sunflower silage/forage operations. So rasing the cost concerns between the two trailers isnt realistic.

If you are in a MP game you can also dump 118k of any grain/root easily. Two players load 59k trailers. Then both back up to the buyers dump site.
Last edited by (TEAMKILL); Dec 21, 2016 @ 12:41pm
Alshain Dec 21, 2016 @ 12:48pm 
Originally posted by (TEAMKILL):
Spend an hour loading 30 crates for an extra 1k capacity? My logic says you already have the 59k trailer for your wheat barly cannola soy corn sunflower silage/forage operations. So rasing the cost concerns between the two trailers isnt realistic.

If you are in a MP game you can also dump 118k of any grain/root easily. Two players load 59k trailers. Then both back up to the buyers dump site.

You have a Semi and the largest tipper that early in the game? Money cheat?

I mean, sure the 59k trailer is fine if you already have it. But I usually have a beet harvester a lot earlier than I do that trailer and a semi.

Also, depends on your loading skill. Without the bugs, I could load those in 15 minutes with a skid steer or a New Holland (front loader goes all the way to the ground, some tractors they don't)
Last edited by Alshain; Dec 21, 2016 @ 12:50pm
(TEAMKILL) Dec 21, 2016 @ 1:05pm 
Who said anything about an early stage of the game? But ok, lets go there. Why are you/anyone planting roots early in game? You start with none of the equipment needed for roots and its very expensive, $125k or so. Thats just for the cheapest sowing/topper/harvester set-up. That doesnt include the crateing machine. Money cheat?

Fifth wheel trailers work just fine with the $9k dolly and one of your currently owned tractors.

Saying "without the bugs" when the bugs are there with no patch date foreseeable,well.......
Last edited by (TEAMKILL); Dec 21, 2016 @ 1:07pm
Alshain Dec 21, 2016 @ 1:15pm 
Originally posted by (TEAMKILL):
Who said anything about an early stage of the game? But ok, lets go there. Why are you/anyone planting roots early in game? You start with none of the equipment needed for roots and its very expensive, $125k or so. Thats just for the cheapest sowing/topper/harvester set-up. That doesnt include the crateing machine. Money cheat?

Fifth wheel trailers work just fine with the $9k dolly and one of your currently owned tractors.

Saying "without the bugs" when the bugs are there with no patch date forseeable,well.......

I said something about an early stage of the game, and you replied to it saying I should just buy an expensive semi and trailer.

Beets are an avenue of profit. Why wouldn't you diversify early? Unfortunately, gaining the equipment to do more crops, also prohibits you from getting the equipment to handle those crops easier until a lot later when you can afford it. That's how the game, works. That's how all games work actually. You build your way up from next to nothing.

I'd like to see you pull a full Bandit SB with a Case 1455XL up to Wright Agribusiness or even Mary's Farm. I can pull that baling trailer fully loaded up there. The weight is mostly in the trailer, not the beets (which probably isn't realistic, but it is what it is).
Last edited by Alshain; Dec 21, 2016 @ 1:24pm
(TEAMKILL) Dec 21, 2016 @ 1:44pm 
Sorry Al, but no mention of "early" was made untill you asked if I was useing a money cheat.

As to why you wouldnt do roots early. To many other things you can diversify too with more cost efficency. But, we've, you and I, have had this discussion before anyhow. So I'm just gonna let it go at this point
Alshain Dec 21, 2016 @ 1:53pm 
Originally posted by (TEAMKILL):
Sorry Al, but no mention of "early" was made untill you asked if I was useing a money cheat.

As to why you wouldnt do roots early. To many other things you can diversify too with more cost efficency. But, we've, you and I, have had this discussion before anyhow. So I'm just gonna let it go at this point

Fair enough, I figured it was implied since most people don't try to save money after they own all the biggest equipment in the game, but for those incapable of reading between the lines let me make it clear in post #3, I was specifically discussing early game because I don't care about saving money on purchasing of something I already own.

For the cost efficiency, there really isn't anything cheaper except the corn and sunflower header (assuming your map doesn't come with that). You already have the sowing ability for beets, so what are the other options? Potatoes are more expensive. Mowing equipment is cheap but less profitable. You could do lumber, which is cheap to get into so that makes number 2 after the second header putting beets at 3rd priority, which is still pretty early.
Last edited by Alshain; Dec 21, 2016 @ 1:58pm
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Date Posted: Dec 21, 2016 @ 9:04am
Posts: 9