Farming Simulator 17

Farming Simulator 17

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jcbfarms Dec 8, 2017 @ 1:43pm
Hired worker for grain cart?
Is there any mods out there for having hired workers run grain cart? Running both carts and trucks with combines filling up constantly and burning money with the combines sitting is getting old.
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Showing 1-7 of 7 comments
J4CKI3 Dec 8, 2017 @ 1:44pm 
It takes some doing, but you can set up Courseplay to do that: http://courseplay.github.io/courseplay/
Yehoodi Dec 9, 2017 @ 5:56am 
Why are the combines sitting? If the combines are full do you not offload them manually with a tractor and trailer?

In the vanilla game I off load the combines manually, As I get more and more fields I will have a tractor and trailer to work a few fields, so I may have a small handful of tractor/trailer combo spread around the map and will swtich between them to offload the combines. Once I get too many use the ESC window and map to switch between tractors as i find it is too much work to cycle through with the TAB key.

To automate some of the above i use the following mods:

Glance: Which shows me what is running and how full, etc. Plus one can adjust the readout so I can just see what is running up to all combines and tractors.

VehicleGroupsSwitcher (VEGS): This is a great mod so one does not have to use the Tab Key to cycle through vehicles. One can group vehicles into up to 10 groups. One can cycle through the groups using the "+" on the numberpad and "-" to cycle within a group. I have 5 groups now: Large tractors, small tractors, combines, front loaders, misc. With this mod i can cycle through the vehicles without too much work on the key board.

Courseplay: I love this mod it allows one to do a lot of things. One sets up courses which workerfs can follow. For example a tractor that offloads a combine while working a field and then when full drives to a silo, a combine that auto offloads to a trailer at the side of the field, automate cutting, windrow and hay/grass collection, etc.

I use to always have a tractor combine combination with the tractor offloading a working combine, but I have switch to having the combine off load itself to a tractor/trailer at the side of the field.

Keep in mind though that an idle tractor on the side of the road that is waiting to offload a combine is an idle worker, so why i have switched to have the combine offload and a disengage the worker in the tractor till the trailer is full. With the combine offload option, the tractor simply follows a course that goes from the field to the silo

There are some helpful youtube vidoes on the web for courseplay.
Ruges Dec 9, 2017 @ 6:55am 
Not running any mods. and working 7 fields for a total of 14 acres. I have kept them all on the same growth rotation (with the exception of I did half grass for 3 rotations once).

Couple things. I dont do corn for grain anymore. it has to many liters per acre, Do soybeans, your going to do half as many grain trips. Only transport back too the silo while harvesting if you are close to the silo. If you are far away, you need to store and wait till after the harvest to bring it to the silo.

But generally I just wait for the guy to tell me he is 80% full. then I swap over to the tractor trailer combo and move into position to off load him. I am generally there before he gets stoped from being full, depending on how long I waited after the 80% warning. I also use a trailer thats twice the size of the combine so I am able to wait for two off loads before needing to go dump. And this period of downtime is when I jump to the other tractors and start them on there jobs. Its been working so good, I could easily get another combine working at the same thing.

I have also been toying with the idea. of geting an auger wagon to do the off loads and having the large semi trailer there to transfer the grain back. Or some of those trailers can connect to each other. wonder what cobination has the largest volume.

The only time I have run into a crunch was when I did all fields for corn chaff, and it was on a plowing cycle.
Knoxx212 Dec 9, 2017 @ 7:29am 
Use CoursePlay. You can now even find it in the Modhub in game under the other tab. With this mod once you learn how to use it can run auger wagons from the combine to a semi off the field and run the semi to your grain storage and return.

You can also automate all the aspects of making hay and silage bales. Same goes for any job on the farm. Tired of compacting chaff and grass for silage, program a tractor to run back and forth on it for you.

The use of CoursePlay is limited by your imagination. There should be some tutorials on YouTube on how to program these things.
MachoCyclone Dec 9, 2017 @ 7:41am 
Youtuber Kentucky Farmer has series of great well made tutorials on courseplay.
https://www.youtube.com/channel/UCIsWsALNJN7mK_NIjh-ne7A/playlists
Tankfriend Dec 9, 2017 @ 8:33am 
I'd also highly recommend Courseplay, you can automate almost anything once you know how, and the scale is basically not limited as long as you don't mess up organizing it.
You'll spend much more on wages than you're used to, of course (unless you switch them off), but it's worth the benefits at large-scale operations.
jcbfarms Dec 9, 2017 @ 12:12pm 
I've downloaded Cousreplay, slowly working on getting tuned right.
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Date Posted: Dec 8, 2017 @ 1:43pm
Posts: 7