Skeet: VR Target Shooting

Skeet: VR Target Shooting

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sliderule Jun 10, 2016 @ 5:23am
Hitscan
My only complaint with this game is that the shots are hitscan, not projectile-based. It took me a while to realize that as I watched shot pass through a target but not hit it. I was leading my targets according to the speed of the projectiles I could see, but they wouldn't hit. Then I put a flying pig in my sights and pulled the trigger -- a hit!

Booooo hitscan. Implement real projectile damage. You're already rendering them, use collision instead of hitscan!
Date Posted: Jun 10, 2016 @ 5:23am
Posts: 0