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HALP please
Oculus Quest 3
LowLevelFatalError
[File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 239]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at
D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:432 with error E_INVALIDARG,
Size=1073741824x1073741824x1
Format=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1,
Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE
I don't even get the error it just hangs.
I'm sure there are loads of people out there who would just love to play this.
:(
Of course, minimum specs could also be a source of problems.
game is buggy and disappointing though. The game launched with the floor at head level, so I restarted the game with my headset on the floor which got around that problem.
Hope this silly convoluted process helps someone else out.