Wizard of Legend

Wizard of Legend

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blaec May 15, 2018 @ 2:04pm
pixel scaling help
hello, minor thing keeping me from enjoying the game (ive been looking forward to it)

the games pixels do not scale correctly (at least at the fullscreen resolution the game is forcing me to run)

many pixels, perticuarly the second row in SPC become 1/3 size and generally look bad if you notice them, and the shadows (generated from code im sure) are not forming "smooth" rings of pixel instead making odd points

pixels stretching like this hurts my eyes as someone that makes sprite animations in my spare time

im sure its just something weird going on with the rendering but i cant stand it\

clicking on the resolution doesnt change it, in both windowed and fullscreen

windows 10
1360x768

running an external script i have that lets me force resize windows while holding alt+ctrl lets me resize it. in windowed it changes the number and lets me click the resoluton to set it back. in fullscreen it doesnt just downscaling to a shrunken window

im not entirely sure how the scaling is handled (only experence is GameMaker) but other games with these problems sometimes have an option called pixel perfect scaling that forces the pixels to be scaled at a fixed scale (3x,4x,5x...) with black bars around the edge instead of scaling at 3.274561 scale making things look weird

:images (first image hoster i got from google)
https://ibb.co/dLEedy
https://ibb.co/daTSWJ

if theres anything that can be done about forcing resolutions (checked around in the files didnt see anything) or if its a posible option that could be added i appreciate taking the time to read this.

also the birds shadow is rendering above the bird
https://ibb.co/diiBrJ
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Showing 1-2 of 2 comments
Contingent99  [developer] May 15, 2018 @ 4:51pm 
Hey there! We're planning on creating an aspect ratio beta branch at some point during the week to see if that fixes these issues. We wanted to make sure the game was in a stable state before release and didn't want to push any major changes before launch. Cheers!
blaec May 15, 2018 @ 4:54pm 
i understand congratulations on the release, thanks
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