Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I notice slight but constant micro-stuttering when walking around, but the character animation doesn't experience this. None of these make a difference:
- Set monitor to 59hz
- Vsync on or off
- Windowed on or off
- Lower resolution
- Force vsync in nvidia control panel when it's on or off in-game
- -force-glcore in launch options
- Disable steam overlay
Then I accidentally set my refresh rate to 50hz, so the game ran at 50 and the stutter was gone. I even have a stronger cpu and gpu since the last time I played (ryzen 3600x and rtx 2060, years ago I had i5-6600k and rx480). How does this make any sense?
Disclaimer:
Haven't tried disabling hardware-accelerated gpu scheduling. Honestly though? Whatever this is supposed to do, I never saw any difference either way.
PS:
It's not the monitor's fault either. If it's set to 60hz, 60 fps yt videos are smooth. If I limit this game's fps to 50 while keeping the refresh rate at 60, it's a stuttery mess.
PPS:
I tried enabling adaptive sync in my monitor's ui and experimented with different refresh rates and g-sync settings in nvidia control panel. None of it helped, but when my refresh rate was 60hz and g-sync was set to "windowed and full-screen", the game's fps were rapidly swapping between 59 and 60. I know they're practically identical but it's not a steady number, now is it? Perhaps that's why the background stutters while moving.
Also, anti virus or other video card enhancement stuff might cause issues too.
Added steamapps\common\Wizard of Legend to windows defender exclusions.
Set color settings in nvida cp to default instead of full output dynamic range.
No difference.
When I say stutter, I don't mean hiccups btw. Instead, imagine a ball supposedly moving at 60 fps but it looks like 55 at best. Yes, I do realize the irony in this since I earlier mentioned how the game miraculously runs smooth as butter when the monitor is set to 50hz.
Apropos controllers, Nioh has performance issues because it sometimes checks whether a controller is connected, so I guess I could simulate a virtual controller but, like, cmon.