Wizard of Legend

Wizard of Legend

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Clarity mod v0.6 Now supporting the Sky Palace Expansion!
MARCH 23 NOTE: Those updateing from previous versions of clarity, please follow the new uninstall instructions, or it probably won't work.

Wizard of Legend clarity mod v0.6 Reveals what all Relics, and spells do EXACTLY by reading data from the games code, and displaying it to you in a colorful, easy to read way. Outfits are mostly complete, but i can't find where the new ones are. there are a few other things, so expect a 0.7 update in the next few days, but for now this is good to go for people playing the new content! :) The museum ticket description says what version of clarity your playing with.


A download link is here in my modding discord in the download channel. This makes it easy for me to update and communicate changes to you all! https://discord.gg/q5J9w2F

i have it on a discord channel that people can't post in, rather then a direct mediafire link, so i can keep the link to always be the latest version download.


Example with a relic https://steamuserimages-a.akamaihd.net/ugc/921428792895023558/64C76A2A42AD1252E78B6BB4E076C4C1FF01D850/

Example with outfit https://steamuserimages-a.akamaihd.net/ugc/921428922394294744/A67F525CC0B23481AE8492D97C16D7F2B9E6B442/

Example 3: http://puu.sh/ArTPi/eab049e7ac.png

Example 4: https://puu.sh/ArTSg/bc593621cc.png

Credits: Dawnbomb (Myself), and Zandra with support on code and the installer.

For those who prefer to share reddit links or talk on reddit, this same post is available (but currently outdated) on reddit at the following link. (i will update the reddit post when i update clarity to v0.7) https://www.reddit.com/r/WizardofLegend/comments/8lq1st/clarity_mod_v_03_no_web_app_for_relics_needed/?st=jhk286st&sh=a094f5bf

Also, i accept donations :p
I would love to buy a bag of chips ;~;
Paypal is dawnbomb@Gmail.com
最近の変更はDawnbombが行いました; 2019年3月23日 19時31分
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16-30 / 71 のコメントを表示
well, let me know if you get it working robin. if you follow the exact instructions, it should work.if it doesn't, ping me in the discord chat, and i;ll get to you when i'm free, and you can show me whats wrong.

as for jep, i just updated the instructions, i forgot zander changed the wording in partialityt o be more clear, and didn't update the instructions to reflect the changes.
最近の変更はDawnbombが行いました; 2018年5月24日 9時12分
jep 2018年5月24日 9時17分 
Dawnbomb の投稿を引用:
well, let me know if you get it working robin. if you follow the exact instructions, it should work.

I feel like you must not use the same version you are distributing or something. I tried to follow the "exact" instructions, but they simply don't match the screen. Under "To Install", step 3, there was/is no "Patch Game" button on Partiality.

Here's a screenshot of what it looks like (at least on Windows 10):
https://i.imgur.com/qZLfXVi.png

No "Patch Game" button.

Also, note the big message that pops up about needing the App ID. That's why people are getting confused about that. You don't need it, but that's why it's throwing people off. Maybe something in the instructions that say to ignore it.

FWIW, I didn't need to click the non-existant "Patch Game" button. When I opened the EXE in Partiality, it created the Mods dir. I was then able to pick back up with your directions and drag the dll in and refresh mods and apply.

I'm a programmer, though, so I'm used to following instructions that don't necessarily fit the product. :D
well jep, i just said i updated the instructions, kinda negating what you said, but i get you. i previously had been clearer, but zander didn't want me saying to ignore app ID, but now i've re-added to ignore it. i think i've got like 20 complains in like 2~3 days, and you're right, it should be as clear as possible. kind of a oxymoron for a clarity mod's instructions to be un-clear. so it's staying as is unless i get a partiality version with app id removed entirely.
jep の投稿を引用:
Dawnbomb の投稿を引用:
well, let me know if you get it working robin. if you follow the exact instructions, it should work.

I feel like you must not use the same version you are distributing or something. I tried to follow the "exact" instructions, but they simply don't match the screen. Under "To Install", step 3, there was/is no "Patch Game" button on Partiality.

Here's a screenshot of what it looks like (at least on Windows 10):
https://i.imgur.com/qZLfXVi.png

No "Patch Game" button.

Also, note the big message that pops up about needing the App ID. That's why people are getting confused about that. You don't need it, but that's why it's throwing people off. Maybe something in the instructions that say to ignore it.

FWIW, I didn't need to click the non-existant "Patch Game" button. When I opened the EXE in Partiality, it created the Mods dir. I was then able to pick back up with your directions and drag the dll in and refresh mods and apply.

I'm a programmer, though, so I'm used to following instructions that don't necessarily fit the product. :D

Partiality Dev speaking here: I included the APPID system for a couple reasons.
First, a previous community of mine wanted a way to auto-launch the game from Partality. The only consistent way I found to do that was to use the steam APPID from the game's folder to run the game via steam. Other methods had problems...

Along with that, mod developers need a way to quickly auto-launch the game when testing mods, and in the case of patch mods, they need to re-run partiality each time they make a change.

The main issue here is that every game I've tested on previously had a .txt file in their directory that contained the game's appid, but WoL doesn't have that, thus forcing the user to get said appid themselves. Because of this, I'm going to ask the devs if they can include that file in the next update, which will remove the need for users to get it, as well as keeping it completely functional.

In a future update, I'll probably add a more clear warning message that only pops up once...
jep 2018年5月24日 10時45分 
Just want to clarify (haha) that I'm not mad or anything. I was just trying to be a "good user" and give you clear feedback on the parts I think were tripping people up that were following the instructions (that you've now updated). I know it's hard to read intent in text messages, but no ill will was intended by any of my comments.

I appreciate both the time spent by the developer of Partiality and the developer of the mod. Thanks!
jep の投稿を引用:
Just want to clarify (haha) that I'm not mad or anything. I was just trying to be a "good user" and give you clear feedback on the parts I think were tripping people up that were following the instructions (that you've now updated). I know it's hard to read intent in text messages, but no ill will was intended by any of my comments.

I appreciate both the time spent by the developer of Partiality and the developer of the mod. Thanks!

I understand! I'm not really upset either, I was just clarifying the intent of the feature itself, and what it's meant to be used for. And also why it doesn't work with WoL out of the box.
I noticed a few items don't seem to have clarity applied to them, such as Mystic Monopole.

Also, I'm a bit confused by the description of Cartographer's Quill; is it only able to increase DMG by 4% total, or is that 4% per complete floor? Because if completely mapping all of the floors only yields 4% DMG, I think that item needs a buff. Why not get Amulet of Sundering instead(It costs less gold than the Quill and gives an unconditional bonus to DMG)?
Abyssal Alchemist の投稿を引用:
I noticed a few items don't seem to have clarity applied to them, such as Mystic Monopole.

Also, I'm a bit confused by the description of Cartographer's Quill; is it only able to increase DMG by 4% total, or is that 4% per complete floor? Because if completely mapping all of the floors only yields 4% DMG, I think that item needs a buff. Why not get Amulet of Sundering instead(It costs less gold than the Quill and gives an unconditional bonus to DMG)?

Yes quill is a stacking 4%. it even specifies - Damage increase lasts for the entire trial. (So, This stacks with itself)
Dawnbomb の投稿を引用:
Abyssal Alchemist の投稿を引用:
I noticed a few items don't seem to have clarity applied to them, such as Mystic Monopole.

Also, I'm a bit confused by the description of Cartographer's Quill; is it only able to increase DMG by 4% total, or is that 4% per complete floor? Because if completely mapping all of the floors only yields 4% DMG, I think that item needs a buff. Why not get Amulet of Sundering instead(It costs less gold than the Quill and gives an unconditional bonus to DMG)?

Yes quill is a stacking 4%. it even specifies - Damage increase lasts for the entire trial. (So, This stacks with itself)
So it gives 4% per mapped floor, thus it can give a maximum 24% DMG since there are 6 mappable floors? Did I get that right?
4% per floor so
1-1
1-2
1-3
2-1
2-2
2-3
3-1
3-2
3-3
4-1
4-2?

but yes, the quill is fantastic early, and even pretty decent late.
jep 2018年5月26日 9時25分 
Are the boss floors "mappable", though?
yes.

Updated the OP for new major revision of the clarity mod. now contains spell descriptions, and a shop hud!

When updateing, remember to read the read me.
I just noticed that Greased Boots adds 1 charge to Dash Arcana, in addition to its primary effect. I thought it may be worth adding to the description?
The fact that your doing the developers work considering i shouldnt have to ♥♥♥♥♥♥♥♥ pull up a wiki to see what everything does makes me applaud you good sir
:steamhappy:
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16-30 / 71 のコメントを表示
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投稿日: 2018年5月22日 14時59分
投稿数: 71