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Maybe we are both misreading how to use it. (If anyone has some amazing pointers on how to use that wonderful axe, please do share.) But I admit, I think you're right.
Weapon damage is more important than most weapon skills. My biggest gripe is that two handers are not that much better than a one hander in that department. Dual wielding one handers has greater damage out put than a dane axe (+21 dmg late game). I guess it is to make up for the 2-tile range which I rarely took advantage of. The 25% extra damage swing could make up for the difference had it not been for the unbalance debuff. Spears are very underwhelming in the damage department but try to make up for it by having some unique spears such as the Gae Derg.
For my game dual wielding Gunnar tore everything to shreds while Nefja played support. Didn't like relying on chance based stuff like crit or ranged attacks.
For a primary weapon? No. Forget about it. MAYBE if you run with 10 strength and 10 endurance then maybe you could kill enemies fast enough and soak enough damage to make it worthwhile. And maybe you could still manage to have decent sense (I never want to dump sense, it just loses you far too many dialogue options) while doing that if you dumped finesse and perception both.
In fact, this is quite true to history. If you have seen any serious re-enactment fights, the great axe, or dane axe does NOT feature very ofte, primarily because the spear was so much better. One big thing the great axe had was FEAR in battle, as in skilled hands, in could rip through most helmets and cut a man in twain.